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Author Archives: SynCaine
Mount and Blade:Warband – Story part 2
Content Note: I played… a lot of Warband over the weekend, and rather than quickly cover it in one post, I’m going to break it up into two pieces. Part one is below; part two should be up tomorrow. As … Continue reading
Posted in Mount and Blade: Warband
10 Comments
Mount and Blade:Warband – Story time
I’m debating whether to keep a running blog account of my Mount and Blade game. Part of me thinks it would be interesting, and also a good way to cover what I like about the game without doing a ten … Continue reading
Posted in Mount and Blade: Warband
23 Comments
M&B:Warband modding, round one
Round one of Mount and Blade modding complete, and here are the results. I started by installing the entire Floris Mod Pack. The install was super easy, and the first time I loaded it up everything worked, so huge plus … Continue reading
Posted in Mount and Blade: Warband
13 Comments
Massively goes EG, I go Tobold.
I apologize for the “All Warband All The Time” interruption, but I think this is worth posting about. Massively did a quick impressions piece about Rift, which includes Jef playing it for an hour, and the comments explode with people … Continue reading
Posted in beta, Mass Media, MMO design, Rift, World of Warcraft
20 Comments
Warband mod pack and a pile of bodies
All M&B:Warband, all the time! I’m going to install this monster collection of mods as soon as I ‘finish’ my current game. I like the sound of a lot of them, and as of right now I’m looking more for … Continue reading
Posted in Combat Systems, Mount and Blade: Warband
10 Comments
Last day of Hardcore Casual
Dear Reader, This is no longer an MMO blog, it’s now just a blog about Mount and Blade: Warband. I hope you understand, but lets face it, you are likely too busy playing M&B:W to read blogs. If I were … Continue reading
Rift Review (EG Style)
Two days, two ‘reviews’ :snicker:, I spoil you guys! I like the graphic style of Rift. It’s high fantasy, but it has enough of those little details to not make it totally forgettable. Bonus points for all the graphical options … Continue reading
Posted in beta, MMO design, Rift
86 Comments
MMO PvP: Never fair and balanced
Comment that caught my attention over at Massively, from Jef’s excellent Soapbox piece about RP and FFA PvP: “It isn’t PVP because it is never fair and balanced.” A lot of layers to that one line. For starters, what defines … Continue reading
Posted in Combat Systems, Darkfall Online, EVE Online, Mass Media, MMO design, PvP
19 Comments
Yet more proof that Darkfall > EQ2
Man among boys. Taking candy from a baby. Darkfall vs EQ2. In a shock to no one, a Darkfall player dominates a league full of EQ2 carebears, stomping them until the very end, and looting their precious shiny off their … Continue reading
Posted in Random, Site update
8 Comments
Darkfall pro-tip: Don’t panic noob
I was farming elfwraiths with one member of Flying V recently on Yssam, trying to build up our supply of portal shards. I was heavy-armor geared, he was light, and I had brought a transmuted two-handed firesword for kicks (its … Continue reading
Posted in Darkfall Online, PvP
2 Comments