Category Archives: Darkfall Online

The MMO dark age is ending

Former MMO blogger Tobold (I still say I won that bet) is polling his readers about how long it takes them to hop in/out of an MMO. It’s a funny read as usual, especially the comments. A comment a made … Continue reading

Posted in Darkfall Online, EVE Online, Guild Wars, League of Legends, Lord of the Rings Online, MMO design, SW:TOR, World of Warcraft | 15 Comments

GW2’s perfect storm

Ah back to blogging. Odd how even a few days away gets me twitching. I have an EVE update post coming, but wanted to get these GW2-based thoughts out first. Queues in GW2 WvW: Honestly it’s the second best solution, … Continue reading

Posted in beta, Darkfall Online, EVE Online, Guild Wars, Mass Media, MMO design, World of Warcraft | 18 Comments

GW2: The best epeen measuring stick yet?

The more I think about it, the more I like the server ‘matchmaking/ELO’ aspect that Guild Wars 2 has announced. Instead of just coordinating what server your guild is going to be playing on, larger communities can now do this. … Continue reading

Posted in Combat Systems, Darkfall Online, EVE Online, Guild Wars, MMO design, PvP | 9 Comments

GW2 WvWvW – The new Alterac Valley!

This looks familiar. Three-way Alterac Valley that persists for two weeks, with an ELO system and DAoC relics/keeps. Not that the above is bad. God knows we have seen far worse attempts at MMO PvP (Hi WAR/AoC/Aion). Maxing out at … Continue reading

Posted in Age of Conan, beta, Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, Guild Wars, MMO design, PvP, Warhammer Online, World of Warcraft | 37 Comments

Rebuilding the genre on SW:TOR’s ashes

I get the feeling that people misunderstand me when I say that I hope SW:TOR is the death of the AAA themepark MMO. I’m not saying the genre would be better if people did not spend 300m to make an … Continue reading

Posted in Age of Conan, Darkfall Online, EQ2, EVE Online, Lord of the Rings Online, MMO design, Rant, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 48 Comments

I’m kind of a big deal

I often state that I’m kind of a big deal. I usually say it in jest, but for this post I’m being serious. I’m kind of a big deal. Some facts (since those are trending of late). At last count … Continue reading

Posted in Darkfall Online, EVE Online, Inquisition Clan, MMO design, Rant | 23 Comments

Seems a loaded failtrain has pulled into the station

A lot of great stuff floating around today. First is this comment from Rammstein, responding to Azuriel yesterday, related to his and Blizzard’s claim that Cata failed because it was too hard: Anything that Chilton says to the New York … Continue reading

Posted in Darkfall Online, EQ2, EVE Online, League of Legends, MMO design, Random, Rant, Rift, SW:TOR, Warhammer Online, World of Warcraft | 42 Comments

What 2012 may bring

Stealing a blog post idea from TAGN today (not that he invented it, but reading his sparked mine, so yea). MMOs in 2012. EVE: Assuming the server is still up (bhahaha), I’ll be playing EVE. My last go with the … Continue reading

Posted in Darkfall Online, EVE Online, League of Legends, Random, SW:TOR, World of Warcraft | 8 Comments

Life after the AAA MMO

Last week I wrote about SW:TOR being a bad business deal (something I also stated more than a year go). Today I want to continue that line of thought, focusing on why I want current-day AAA MMOs to go the … Continue reading

Posted in Darkfall Online, EVE Online, Mass Media, MMO design, Random, Rant, Rift, SW:TOR, World of Warcraft | 22 Comments

MMO Expansions

It’s expansion day in EVE today, and Crucible sounds like it will get the game back to its winning ways. What’s interesting about Crucible is that it comes without a ‘killer app’ of a feature. Nothing that really jumps out … Continue reading

Posted in Darkfall Online, EVE Online, Inquisition Clan, League of Legends, Mass Media, MMO design, Rant, World of Warcraft | 18 Comments