Category Archives: Darkfall Online

Dragons, scarabs, and how to get the most out of DF PvE

Two DarkFall PvE comments for today, the first about the Fire Dragon and the second about solo vs group farming. Blood, living out of Ghana, has easy access to the Ruby Fire Dragon and downs him often. So often in … Continue reading

Posted in Combat Systems, Darkfall Online, MMO design, Uncategorized | 17 Comments

Bringing EVE’s Empire space to DarkFall

The phrase “Play to Crush” from ShadowBane has an ironic history behind it. Before SB’s release, it was a rallying cry for the PvP ‘hardcore’, a declaration that all of those ‘soft’ features from other MMOs need not apply here. … Continue reading

Posted in crafting, Darkfall Online, EVE Online, MMO design, PvP, Ultima Online, Uncategorized | 22 Comments

Community differences and evolution in a PvP world

One major contrast I see between the player base in EVE and the one in DarkFall is permanence, alliance loyalty, and the ability to recover and continue the fight. As I was reading the 0.0 activity report in EON, I … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, PvP, Uncategorized | 21 Comments

Seeing red

In a move that took a little longer than we initially planned, myself and two close friends left the VAMP alliance and joined Blood, following in the footsteps of three others who about a month ago made a similar move. … Continue reading

Posted in Darkfall Online, MMO design, PvP, Site update, Uncategorized | 6 Comments

Why all but 330k people should hate EVE

I’m starting to really hate EVE Online. I’m starting to hate it because it makes all other MMOs look like crude kids toys, like silly side activities you dabble in before getting back to the ‘real’ game. It makes events … Continue reading

Posted in Asheron's Call, Combat Systems, crafting, Darkfall Online, EVE Online, Guild Wars, MMO design, Rant, RMT, Site update, Ultima Online, Uncategorized, World of Warcraft | 36 Comments

The “I have a dream” of DarkFall

Day to day representation? Not really. Idealized? Of course. But a great watch? Oh hell yes. Enjoy, and great job as always Valroth.

Posted in Darkfall Online, Mass Media, Uncategorized | 1 Comment

Snicker indeed.

Our good friends at EuroGamer strike again. Read the comments over at Lum’s site for a link to the original review that was pulled down, along with some good points, like complaining about the lack of a level cap increase … Continue reading

Posted in Age of Conan, Darkfall Online, Mass Media, Rant, Uncategorized | 11 Comments

Sinking some ships in DarkFall

The repeat of a recent ship-themed event happened last night in DarkFall, and luckily I was able to get online and check it out. Overall I had a good time, although zerging people down and then smashing everything in our … Continue reading

Posted in Darkfall Online, PvP, Uncategorized | 5 Comments

Ignorance in the sandbox

WoW player and iconic carebear Tobold’s recent attempt to ‘get’ EVE (or as is clear to anyone reading between the lines, and pointed out countless times in comments, simple experience it on a surface level in order to bash it … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, PvP, Rant, Ultima Online, Uncategorized, World of Warcraft | 41 Comments

SC2, heat, the heat, and nuts

First a quick note for any former DarkFall players, today Aventurine started their welcome back program, giving inactive accounts 14 free days to come back and see what has changed. All the details can be found here. If you have … Continue reading

Posted in Console Gaming, Darkfall Online, Random, Site update | 5 Comments