Category Archives: League of Legends

Victory conditions and personal goals

This Tobold post contains a lot of straw, and while I don’t think he believes some of the things he wrote, I do wonder if others might look at things in such a way. Before I get to that however, … Continue reading

Posted in League of Legends, MMO design, RMT | 19 Comments

Gaming moving in the right direction (mine)

Remember when certain people would argue that World of Tanks is not pay-to-win? That gold ammo can’t aim for you and gold tanks aren’t even that great and blablabla? They look a bit silly now that the company behind the … Continue reading

Posted in League of Legends, Random, Rant, RMT | 13 Comments

What 2012 was, and what 2013 will be

The good for me in 2012 was more of the same (EVE, LoL), while the bad was highlighted by disappointment (GW2) and delay (DF:UW). The MMO genre as a whole continued to struggle with its identity, from massive failures like … Continue reading

Posted in Darkfall Online, EQ2, EVE Online, Guild Wars, League of Legends, Lord of the Rings Online, MMO design, SW:TOR, World of Warcraft | 18 Comments

LoL: Nitpicking Riot

I like Riot a lot. I think they are basically the only show in town that does F2P right, and LoL has been the best game out for the last few years. I’ve spent more money on LoL in the … Continue reading

Posted in League of Legends, Rant, RMT | 6 Comments

Painting the house

There are some people who play the content they enjoy without thought of the rewards; they are mostly not MMO players. – Zubon GW2 critical flaw stated well. I think it’s also important to remind everyone that MMOs are typically … Continue reading

Posted in EVE Online, Guild Wars, League of Legends, MMO design, Rant, World of Warcraft | 31 Comments

Bernie Madoff was a great investor. Used the wrong payment model.

“I think there will definitely be failures within the next 12 to 24 months. Many who are entering the market right now are doing it as almost a money-grab. But subscription is dead. [Star Wars:] The Old Republic was the … Continue reading

Posted in Combat Systems, DDO, EVE Online, League of Legends, Lord of the Rings Online, Mass Media, MMO design, Random, Rant, Rift, RMT, SW:TOR, Warhammer Online, World of Warcraft | 23 Comments

LoL is the most popular game in the world, still publishing F2P-quality stats

Today Riot confirmed the obvious, LoL is the most popular game in the world. What’s next, EAWare confirming that SW:TOR sucks? (wait what they already did that, nevermind) Some of the numbers are kinda lame in that cheesy F2P make-believe … Continue reading

Posted in League of Legends | 6 Comments

Everyone’s an expert

Dev hatred/worship is fairly common in gaming, and perhaps more-so in the MMO space due to the continual nature of the genre. Many players believe the devs are idiots/geniuses, either always screwing the game up or always having the right … Continue reading

Posted in EVE Online, League of Legends, MMO design, Random | 5 Comments

Out-voted

A box-only game is successful if people buy the box. How they feel about what’s inside the box after the sale is only important if you intend to start or maintain a franchise. If this is a one-off game, whether … Continue reading

Posted in EVE Online, League of Legends, Lord of the Rings Online, MMO design, Random, Rant, RMT, World of Warcraft | 24 Comments

Marketing monkeys making noise

Entertaining read from Jef Reahard over at Massively about F2P, from the mouths of some of the industries ‘best’ in that area. Not sure where SOE, NCSoft, Perfect World, and GamersFirst rank on your all-time list, but that is who … Continue reading

Posted in EQ2, League of Legends, Mass Media, MMO design, Rant, RMT, SW:TOR, World of Warcraft | 13 Comments