Category Archives: Patch Notes

I’m going to post about server transfers, again

If nothing else, Trion wins the “talk about us” battle. I still don’t see how this is, in any way, something to be proud of or celebrated. Its server transfers for a themepark people. Tell me if this sounds familiar: … Continue reading

Posted in MMO design, Patch Notes, Rant, Rift, RMT, World of Warcraft | 10 Comments

Busy week IRL = Quick thoughts

Yes, the Warband Saga post was a lie. But I can explain! Basically I’m on day 173 in my game, which means I’m beyond the intro phase and well into the mid-game. The post I started to write was first … Continue reading

Posted in Mount and Blade: Warband, Patch Notes, Random, Rift, RMT | 11 Comments

Rift: Post-1.2 expert difficulty

Random thought based off an instance run in Rift last night: the easier the content, the worse you play, the worse you feel, spiral downward of doom. T2 dungeons in Rift are now pretty damn easy, and in a somewhat … Continue reading

Posted in MMO design, Patch Notes, Rant, Rift | 10 Comments

Rift 1.2 patch: day after

One night into 1.2, here is the good, average, and bad. The good: The weekly crafting rift quest is well designed. The rifts themselves are new, look good, and are pretty damn easy (you can duo them at worst, most … Continue reading

Posted in crafting, Inquisition Clan, MMO design, Patch Notes, Rift | 17 Comments

The return of server reputation?

Since I’m at work, I’ve not yet had a chance to see how hard the 5 man content was hit in Rift (that make or break is tonight), but one item I did notice in the patch notes that (on … Continue reading

Posted in Patch Notes, Rift, World of Warcraft | 10 Comments

Witchers, Heroes, Thrones, Rift

Just some quick hits for today. I finally, for the first time, beat The Witcher. My previous two attempts both fell short due to mass bugs (at release) and a comp change (a few months ago). Now, on the new … Continue reading

Posted in Patch Notes, Random, Rift, The Witcher | 16 Comments

Back to Azeroth?

With the upcoming addition of the Looking for Group tool, we’re also in the process of tuning our Expert Dungeons to be completable with one appropriately geared healer per group, instead of frequently requiring a second full healer on top … Continue reading

Posted in Patch Notes, Rant, Rift, World of Warcraft | 51 Comments

Rift: 1.2 Update and World Events

The upcoming 1.2 update to Rift is pretty substantial, and considering what 1.1 brought just a month ago, Trion is keeping to a brisk pace for updates. Part of me wants to cheer, the other part sits here, nods, and … Continue reading

Posted in Asheron's Call, MMO design, Patch Notes, Rift, World of Warcraft | 4 Comments

Expansion vs Replacement content

Prompted by the reminder that I massively ragequit Darkfall (account status: active), and reading this post on the Aventurine blog, reminded me of yet another reason why sandbox > themepark: over time a sandbox should get more/better content, while over … Continue reading

Posted in Darkfall Online, MMO design, Patch Notes, Rant, Rift | 24 Comments

Rift: All aboard the fail train

Back to back ‘make it to the last boss, fail at 1am’ tier two runs, yay… Yes, I’m mad. Bro. On the bright side I did pick up one of the better shields in the game for 60p last night, … Continue reading

Posted in Inquisition Clan, MMO design, Patch Notes, Rift | 7 Comments