Category Archives: Patch Notes

Darkfall: The siege revamp is finally here!

Holy crap a Darkfall patch! And with its own manual too. At the very least, forumfall entertainment should increase for a bit. Hopefully now AV can put the finish touches on DF2.0, wipe, and get everyone back in the game. … Continue reading

Posted in Darkfall Online, Housing, Patch Notes, PvP | 11 Comments

Global Agenda: Looking ahead to the next update

While I have not been posting much about Global Agenda, I and a few others have been playing it somewhat frequently of late, and having a good time (InqClan if you want to join us). GA is one of those … Continue reading

Posted in Global Agenda, Patch Notes, PvP | 6 Comments

Is Darkfall vaporware, again?

With most MMOs you have to deal with a lot of hype pre-release. Ideas looking amazing on paper, fans letting their imagination run wild on what could be, all of that. Is Darkfall the only MMO to ever repeat this … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, MMO design, Patch Notes, PvP | 17 Comments

I need something explained to me

Why do you put out a PR release that anyone who has every played anything remotely resembling an MMO can immediately spot the major issue with? Discover new stuff to craft by experimenting? Hi in beta someone is going to … Continue reading

Posted in crafting, Mass Media, MMO design, Patch Notes, Random, Rant | 32 Comments

Wipe or Expansion: What’s the difference?

Jef Reahard over at Massivily asks if you would keep playing if your MMO had a character/server wipe (side point: if a character wipe is a ‘full’ wipe in your MMO of choice, what does that say about its world?) … Continue reading

Posted in Darkfall Online, Housing, Mass Media, MMO design, Patch Notes, PvP, World of Warcraft | 19 Comments

Rift: EG review of 1.4

One small step towards F2P, one giant leap towards Azeroth.

Posted in Patch Notes, Rant, Rift, World of Warcraft | 1 Comment

Darkfall 2.0: The reset

Back from my mini-vacation. Cruises are not for Aria and I. It felt too much like we were living in one long infomercial. Direct flights to a beach going forward I believe. Some interest stuff happened last week though, gaming-wise. … Continue reading

Posted in Darkfall Online, Patch Notes | 10 Comments

Rift: -Insert dramatic quitting title here-

Rift patch 1.3 is out, along with the ‘new’ world event. Phase one has, more or less, the same exact daily quests as the previous event. And the one before it. Collect stuff around Sanctum, travel to a zone to … Continue reading

Posted in MMO design, Patch Notes, Rant, Rift | 32 Comments

‘Accessibility’ killed Rift

Some very perceptive readers have picked up on the fact that Rift has somewhat fallen out of favor with me. It might have been my post about patch 1.2. I did drop a few hints there. Patch 1.2 brought the … Continue reading

Posted in Inquisition Clan, MMO design, Patch Notes, Rant, Rift, World of Warcraft | 42 Comments

Rift: Today and tomorrow

The release of the 1.3 update trailer seems like a pretty good time to give everyone here an update on my status with Rift, and the plans going forward. The 1.2 update, quite simply, killed 5 man dungeons for Inquisition. … Continue reading

Posted in crafting, Darkfall Online, Inquisition Clan, MMO design, Patch Notes, Rift | 19 Comments