Category Archives: PvP

It’s 3v1, we got this!

Getting better at PvP in Darkfall is usually a rather costly process, but its one everyone who really wants to improve goes through. It’s easy to go out with a veteran group to PvP and get good results (you kill … Continue reading

Posted in Combat Systems, Darkfall Online, PvP, Uncategorized | 3 Comments

MMO: It’s not a game

First, it must be really fun to be this good at DarkFall. Quality stuff as always Umberto. Oh and don’t mind the creepy girl right at the beginning, this is an actual DF PvP vid of high quality. Personal jealousy … Continue reading

Posted in Combat Systems, Darkfall Online, Mass Media, MMO design, PvP, Rant, RMT, SW:TOR, Uncategorized | 25 Comments

Just another DarkFall weekend

For a ‘dead’ PvP area, Ruby sure does see a lot of action. From getting attacked while farming, attacking others already farming, and solo and group raids on Ghana, it’s tough to go for an extended amount of time without … Continue reading

Posted in Combat Systems, Darkfall Online, PvP, Uncategorized | 2 Comments

Bringing EVE’s Empire space to DarkFall

The phrase “Play to Crush” from ShadowBane has an ironic history behind it. Before SB’s release, it was a rallying cry for the PvP ‘hardcore’, a declaration that all of those ‘soft’ features from other MMOs need not apply here. … Continue reading

Posted in crafting, Darkfall Online, EVE Online, MMO design, PvP, Ultima Online, Uncategorized | 22 Comments

Community differences and evolution in a PvP world

One major contrast I see between the player base in EVE and the one in DarkFall is permanence, alliance loyalty, and the ability to recover and continue the fight. As I was reading the 0.0 activity report in EON, I … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, PvP, Uncategorized | 21 Comments

Seeing red

In a move that took a little longer than we initially planned, myself and two close friends left the VAMP alliance and joined Blood, following in the footsteps of three others who about a month ago made a similar move. … Continue reading

Posted in Darkfall Online, MMO design, PvP, Site update, Uncategorized | 6 Comments

Sinking some ships in DarkFall

The repeat of a recent ship-themed event happened last night in DarkFall, and luckily I was able to get online and check it out. Overall I had a good time, although zerging people down and then smashing everything in our … Continue reading

Posted in Darkfall Online, PvP, Uncategorized | 5 Comments

“Yesterday was heavily laced with rage, to remember a single given moment is impossible.” – Boink 4/19

On a lighter note for today, here is a little peek into life with my fiancé Aria. Turns out she likes FPS games and is an old-school CS player, so when she found out that I’ve been playing Bad Company … Continue reading

Posted in Inquisition Clan, PvP, Random, Site update | 17 Comments

Ignorance in the sandbox

WoW player and iconic carebear Tobold’s recent attempt to ‘get’ EVE (or as is clear to anyone reading between the lines, and pointed out countless times in comments, simple experience it on a surface level in order to bash it … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, PvP, Rant, Ultima Online, Uncategorized, World of Warcraft | 41 Comments

Perma-death to all Darkfriends!

Since 1997 and Ultima Online the concept of perma-death in an MMO has always interested me. I think a large part of it has to do with a core appeal of MMOs themselves; the fact that everything ‘counts’ and you … Continue reading

Posted in Combat Systems, EVE Online, MMO design, Perma-death, PvP, Random | 29 Comments