Category Archives: Perma-death

Kenshi review – Quickly becoming one of my favorite games of all time

Kenshi had been on my Steam wishlist for, literally, years. It was initially placed there because of the promise of a sandbox RPG, at a time when just those two terms got you on my wishlist. I never pulled the … Continue reading

Posted in Combat Systems, EVE Online, Housing, Life is Feudal, Perma-death, Review, Steam Stuff | 2 Comments

So McQuaid it hurts

I have a feeling SOE shutting down a bunch of “F2P ALL TEH WAY!” titles is going to lead to a lot of blogging gold, especially things like this nugget: Brad MqcQuaid, who made the now dead Vanguard and is … Continue reading

Posted in Perma-death, Rant, Vanguard | 7 Comments

Swimming in tears

First, I must say the blogosphere is living up to Friday Blog wars (lazy linking since I don’t want to update this as more pop up). It took a bit of time, but finally people have caught on and are … Continue reading

Posted in EVE Online, Inquisition Clan, Mass Media, Perma-death, PvP, Rant | 34 Comments

#EVE #Cyber bullying #Cry for help #The Mittani #kool-aid

So this is what happens when you mix one ‘trendy’ topic (bullying) with another hot-button issue (EVE) huh? Hilarity ensues and the Internet lawyers and psychologist come out of the woodworks. Moar tears cannot even begin to describe what I’m … Continue reading

Posted in EVE Online, Mass Media, Perma-death, PvP, Rant | 67 Comments

WAR, SW:TOR, and the ‘death’ of the MMO genre

God, where to start with this debacle? My anger at WAR has actually increased since leaving the game, for a number of reasons. When I left the game I thought it had a good base and was just missing a … Continue reading

Posted in Dark Age of Camelot, EQ2, Mass Media, MMO design, Perma-death, PvP, Rant, SW:TOR, Warhammer Online, World of Warcraft | 35 Comments

Perma-death to all Darkfriends!

Since 1997 and Ultima Online the concept of perma-death in an MMO has always interested me. I think a large part of it has to do with a core appeal of MMOs themselves; the fact that everything ‘counts’ and you … Continue reading

Posted in Combat Systems, EVE Online, MMO design, Perma-death, PvP, Random | 29 Comments

Another year, and still everyone is immortal?

Speaking of death (see post below), one thing I noticed while reading everyone’s 2010 predictions is that no one (that I saw) predicted an MMO would launch or be announced with perma-death. While MUDs exist or existed with perma-death, we … Continue reading

Posted in Combat Systems, MMO design, Perma-death, Random | 24 Comments