Category Archives: Random

SC2, heat, the heat, and nuts

First a quick note for any former DarkFall players, today Aventurine started their welcome back program, giving inactive accounts 14 free days to come back and see what has changed. All the details can be found here. If you have … Continue reading

Posted in Console Gaming, Darkfall Online, Random, Site update | 5 Comments

The future of DarkFall.

During my week of vacation Aventurine was busy on the forums making posts about upcoming changes to DarkFall, along with a new initiative to drive more developer-player interaction as related to the design of the game. They also gave more … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, DoTA, MMO design, Patch Notes, PvP, Random, World of Warcraft | 10 Comments

The MMO hype-release cycle getting worse?

Is it just me, or is the hype-release cycle in the MMO world getting crazier and less professional as time goes on? It just seems like not only are projects being announced as soon as someone comes up with a … Continue reading

Posted in Allods Online, beta, Darkfall Online, Mass Media, MMO design, Random, Rant | 20 Comments

Blogger recognizes other bloggers concerning developers recognizing bloggers

Ravious over at KTR put together a nice piece talking about developers recognizing bloggers, which is rather timely considering Mythic’s recent invite of four bloggers to their offices. Various bloggers were asked for opinion, myself included. Enjoy!

Posted in Blogroll, Random, Site update, Warhammer Online | 2 Comments

What any major publisher should fear

From The Motley Fool comes this article about Nintendo being wrong about Apple and the free games market on the iPhone/iPod/iPad, which very nicely fits into the somewhat recent blogging trend of discussing social games and their impact on the … Continue reading

Posted in Console Gaming, iPhone, Mass Media, Random, RMT | 9 Comments

No dice rolls here

I’ve recently been playing some Catan online, which is acting as a solid game to play while my character in DF is doing less input-heavy tasks (gathering, crafting, etc), and it reminded me how much certain games factor in luck … Continue reading

Posted in Combat Systems, Darkfall Online, MMO design, PvP, Random | 15 Comments

It’s the social virus, not the game.

Raph has a lengthy post up on his site talking about social games being considered by some as ‘second class’ citizens of the gaming world, among other points. My own personal experience with social games is somewhat limited, but I … Continue reading

Posted in Blogroll, Console Gaming, EVE Online, iPhone, Mass Media, MMO design, Random, RMT, World of Warcraft | 16 Comments

The future: Farmville or bust?

Scott Jennings (Lum) has another entry up on his MMORPG.com blog, this time talking a bit about Farmville and Co and what it might mean for MMO gaming. Lots of quality quotes from around the industry, and some good insight … Continue reading

Posted in Console Gaming, Darkfall Online, EVE Online, Fallen Earth, Mass Media, MMO design, Patch Notes, Random, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 14 Comments

In-game vs Forum perception

It’s no secret that the forums of any MMO are not exactly the best place to go if you want to judge the health or status of the game itself, but recently things have just gotten head-shake sad with ForumFall. … Continue reading

Posted in Darkfall Online, Random | 33 Comments

Battlefield: Bad Company 2, and DarkFall is an A-

Some Monday quick notes to wrap up the day. First, MMORPG writer Frank Inktomi has a review of DarkFall up, and robs the game with an A- score. Damn haters just keep hating! I kid I kid; it’s a solid … Continue reading

Posted in Combat Systems, Darkfall Online, Inquisition Clan, Mass Media, PvP, Random | 20 Comments