Category Archives: Rant

Is EA too cocky with SW?

It’s not secret EA is basically banking the company on SW:sRPG, and from the outside looking in it SEEMS the game should be a hot ticket in its first month, but is EA a little TOO cocky here? First they … Continue reading

Posted in beta, Mass Media, Rant, RMT, SW:TOR | 27 Comments

Time, Money, and Glowsticks

Between my post about new MMO pricing ‘methods’ and EA bending SW fans over with their $150 (more in EU)  CE, money has been the topic of late. My plan for SW:sRPG is to pick it up for $5 on … Continue reading

Posted in beta, MMO design, Random, Rant, SW:TOR | 12 Comments

Speaking of innovation…

The (not really all that) new MMO business model: Is your MMO ‘good’? If you lied and said “Yes”, go to A. If you ran out of money, need to ship the alpha, and said “No”, go to B. A: … Continue reading

Posted in Allods Online, Mass Media, MMO design, Pirates of the Burning Sea, Random, Rant, Rift, RMT, SW:TOR | 17 Comments

Innovation = Lowered Expectations

This article is making the blog rounds today. It’s interesting enough, and also a little comical (count how many people complain about innovation, and then count how many of them are “Currently know for” a sequel). While mostly console-focused, the … Continue reading

Posted in Console Gaming, Mass Media, MMO design, Random, Rant, World of Warcraft | 3 Comments

Rift: EG review of 1.4

One small step towards F2P, one giant leap towards Azeroth.

Posted in Patch Notes, Rant, Rift, World of Warcraft | 1 Comment

Good F2P, bad F2P

A proper free-to-play game allows players to enjoy the game and still spend money based on the amount they feel comfortable with Psychochild The “they feel comfortable with” is, for me, the key part here. Comfort to me is when … Continue reading

Posted in Atlantica Online, Inquisition Clan, League of Legends, MMO design, Random, Rant, RMT | 10 Comments

How much for a sparklepony with a monocle?

Good summary of the EVE monocle debate over at TAGN, including links to other info and a post from the CCP CEO. I had to dig into my archive to find exactly what I have written about the WoW sparklepony, … Continue reading

Posted in EVE Online, Mass Media, MMO design, Rant, RMT, World of Warcraft | 13 Comments

The metrics made me do it!

One of the justifications from Trion concerning nerfing difficulty in Rift was to allow Dungeon Finder groups to complete them. That statement contains a lot of value when broken down, and directly relates back to the topic of accessibility and … Continue reading

Posted in EVE Online, MMO design, Rant, Rift, World of Warcraft | 13 Comments

Rift: -Insert dramatic quitting title here-

Rift patch 1.3 is out, along with the ‘new’ world event. Phase one has, more or less, the same exact daily quests as the previous event. And the one before it. Collect stuff around Sanctum, travel to a zone to … Continue reading

Posted in MMO design, Patch Notes, Rant, Rift | 32 Comments

‘Accessibility’ killed Rift

Some very perceptive readers have picked up on the fact that Rift has somewhat fallen out of favor with me. It might have been my post about patch 1.2. I did drop a few hints there. Patch 1.2 brought the … Continue reading

Posted in Inquisition Clan, MMO design, Patch Notes, Rant, Rift, World of Warcraft | 42 Comments