Category Archives: Pirates of the Burning Sea

Amazon Games Studio is already dead

Amazon Game Studios (AGS) is dead before it even released their first game. How do I know this? Because they signed John “After EQ1 everything I touch burns to the ground, with each failure burning faster then the one before” … Continue reading

Posted in EQ2, EQNext, FreeRealms, Kickstarter, MMO design, Pirates of the Burning Sea, Random, Rant, SOE being SOE, Steam Stuff | 8 Comments

The long list of mass market MMOs that everyone is playing

So if you did not pick up on the fact that yesterday’s post was a long-winded setup to tell you that EVE is the best MMO ever, you are either new here or not paying attention. Also if you are … Continue reading

Posted in Age of Conan, Aion, DDO, EQ2, EVE Online, Fallen Earth, FreeRealms, Global Agenda, Guild Wars, Lord of the Rings Online, Pirates of the Burning Sea, Rant, Rift, SW:TOR, Vanguard, Warhammer Online, World of Warcraft | 62 Comments

Speaking of innovation…

The (not really all that) new MMO business model: Is your MMO ‘good’? If you lied and said “Yes”, go to A. If you ran out of money, need to ship the alpha, and said “No”, go to B. A: … Continue reading

Posted in Allods Online, Mass Media, MMO design, Pirates of the Burning Sea, Random, Rant, Rift, RMT, SW:TOR | 17 Comments

Niche and Mass Market: One big happy MMO genre

We are at an interesting point in history with MMOs, highlighted beautifully with the recent re-release of the Asian answer to WoW in Aion and the uber-niche Fallen Earth. One is benefiting from a year of full release under its … Continue reading

Posted in Aion, Darkfall Online, EVE Online, MMO design, Pirates of the Burning Sea, Rant, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 10 Comments

Paid beta: You’re playing it.

DarkFall is often referred to as a paid beta, and I agree. It has some serious issues, a multitude of minor problems, and countless little nagging annoyances. Despite all that however, it’s still the most engaging and enjoyable MMO experience … Continue reading

Posted in beta, Darkfall Online, Lord of the Rings Online, MMO design, Pirates of the Burning Sea, Warhammer Online, World of Warcraft | 9 Comments

Long list of SOE hate.

Can someone explain to me why some people think SOE is going to push the MMO genre forward? I keep hearing about how SOE is the company that is going to finally get us out of the WoW-too rut the … Continue reading

Posted in Console Gaming, EQ2, MMO design, Pirates of the Burning Sea, Ultima Online, Vanguard | 29 Comments

The bored WoW player wave comes and goes, leaving empty servers behind

With WAR’s recent server transfers, the natural first reaction would be that since so many players are jumping ship, WAR is dying and needs to consolidate. It’s generally the statement we make whenever we hear an MMO is merging servers, … Continue reading

Posted in Age of Conan, Lord of the Rings Online, MMO design, Pirates of the Burning Sea, Ultima Online, Warhammer Online, World of Warcraft | 25 Comments