Category Archives: RMT

Pay to play, pay to spawn item

One item I want to address today in light of Smed being Smed: Since the beginning of time, you have been able to pay another player real money to get something in a game. In UO I could buy a … Continue reading

Posted in Mass Media, Rant, RMT, SOE being SOE | 11 Comments

Hearthstone: This kiddie pool sure has a lot of leaks

More observations as I roll my face across the iPad ‘playing’ Hearthstone: Just like MtG (or basically most card games of this type), Hearthstone is a major Pay-4-Power game. Epic and Legendary cards are silly strong, and as soon as … Continue reading

Posted in Random, Rant, RMT | 20 Comments

AA: Trion does its best to ruin a good thing

ArcheAge makes for some rather interesting blogging fodder, and hopefully I can get through the major points and get my point across in a way that makes sense, but no promises, as this might get rambly. Let’s start with the … Continue reading

Posted in ArcheAge, MILK Corp, Rant, Rift, RMT | 17 Comments

Why we all need AA to be successful

I should have a “specific to me” post about my ArcheAge experience when I’m around level 30 (currently 23), but today I want to talk more ‘big picture’ about the game and the genre, because I think a lot of … Continue reading

Posted in ArcheAge, Final Fantasy XIV, MMO design, RMT, World of Warcraft | 35 Comments

Candyman, candyman, candyman

Trollbold is back it seems, and in classic style. Let me just cut that post down completely with one question before moving into the details: What day-one F2P MMO has been more successful than recently launched sub MMOs? Because if … Continue reading

Posted in Final Fantasy XIV, Guild Wars, Rant, RMT, WildStar | 21 Comments

Cash shop item creation clarification

This somewhat jumped out at me about Pathfinder planning to sell in-game items, and how some argued that because said items are tradable in-game, the system is basically the same as PLEX. Spoiler alert: it’s not. Not even close. The … Continue reading

Posted in EVE Online, MMO design, Pathfinder Online, Rant, RMT | 10 Comments

You pulled: “Go directly to F2P, do not go sub, do not collect $15”

I’m guessing someone has made this point already, but I haven’t seen it so here you go: The recent trend of paying for the beta and/or alpha of an upcoming F2P MMO is just a re-branding of an MMO launching … Continue reading

Posted in RMT | 8 Comments

Darkfall: Unholy Wars going F2P and other problems sink it

Darkfall and I have had an interesting history (the fact that I heard about the first game from Tobold entertains me to this day), and unfortunately I think this post marks the final chapter. The game is going in multiple … Continue reading

Posted in Darkfall Online, MMO design, RMT | 45 Comments

Big boy toys

It wasn’t THAT long ago when video games were considered a kid’s toy. Now when someone asks me when I’m going to stop playing ‘games’, I tell them hopefully the afterlife has solid broadband. Given the above, it makes sense … Continue reading

Posted in MMO design, Random, RMT, Star Citizen | 3 Comments

SOE: All of the great MMOs are F2P, like…?

Dave “Doctor Creepy” Georgeson, fresh of his “MMOs should live on forever, so we are shutting down four SOE MMOs!” declaration, is back trying to cram more foot into his mouth, this time trying to defend the minor league MMO … Continue reading

Posted in EQ2, EQNext, FreeRealms, Mass Media, Rant, RMT, Vanguard | 31 Comments