Category Archives: Star Citizen

Rigging, lockboxes, and all the innocent children!

The topic of lockboxes and matchmaking rigging is making its way around the blog world of late, so lets pile on another post to the fire. I’ll use Az’s post about it as a starting point, because I think it … Continue reading

Posted in ARK, Camelot Unchained, Clash of Clans, Clash Royale, Crowfall, League of Legends, MMO design, PUBG, PvP, Rant, RMT, Star Citizen, SW:TOR, World of Warcraft | 19 Comments

Warhammer Online killed the MMO genre

Sensationalized blog title for all of the clicks! Except not really, because WAR really did kill the MMO genre, at least in terms of being a mainstream genre similar in popularity to say RPGs, Sports titles, or FPS. Now don’t … Continue reading

Posted in Age of Conan, Aion, Camelot Unchained, Crowfall, Dark Age of Camelot, Darkfall Online, Lord of the Rings Online, MMO design, Rift, Star Citizen, SW:TOR, Uncategorized, Warhammer Online, World of Warcraft | 10 Comments

Feed the troll some poison already

I’m not a Star Citizen backer, personally don’t believe the game is going to ‘live up to the hype’ (mostly because at its current hype level, that would basically be impossible), and have in the past taken small shots at … Continue reading

Posted in Rant, Star Citizen | 13 Comments

State of the MMO genre, 2015 edition

First things first, it’s now 2015, and just like in 2014, 2013, and really since the beginning of time, we still haven’t seen an as-successful F2P MMO as we have sub MMOs (WoW/FFXIV/EVE). Until we do, this isn’t a debate. … Continue reading

Posted in Age of Conan, Aion, Asheron's Call, Camelot Unchained, EQ2, EVE Online, Final Fantasy XIV, Life is Feudal, Lord of the Rings Online, MMO design, Pathfinder Online, Rift, RMT, Star Citizen, Warhammer Online, World of Warcraft | 64 Comments

Looking back at 2014, looking forward into 2015

Time to review 2014 and make some 2015 predictions (I don’t get as fancy as some people and do two posts!) Here are the 2014 predictions: EQNL will have everyone loving it the first month of release. Shortly after just … Continue reading

Posted in ArcheAge, Camelot Unchained, Clash of Clans, Darkfall Online, EQ2, EQNext, EVE Online, Final Fantasy XIV, Guild Wars, League of Legends, Lord of the Rings Online, Star Citizen, SW:TOR, The Elder Scrolls Online, Trion being Trion, WildStar, World of Warcraft | 43 Comments

What happened to all those WoW-babies?

TAGN, in a post about the closing of Vanguard, brings back a theory that was pretty popular around the 2006(ish) timeframe; mainly that those who played WoW would ‘grow up’ to eventually play a ‘real MMO’. Let’s revisit that theory … Continue reading

Posted in Clash of Clans, EVE Online, League of Legends, Lord of the Rings Online, MMO design, Pathfinder Online, Rift, Star Citizen, SW:TOR, The Elder Scrolls Online, Warhammer Online, World of Warcraft | 8 Comments

Big boy toys

It wasn’t THAT long ago when video games were considered a kid’s toy. Now when someone asks me when I’m going to stop playing ‘games’, I tell them hopefully the afterlife has solid broadband. Given the above, it makes sense … Continue reading

Posted in MMO design, Random, RMT, Star Citizen | 3 Comments