Category Archives: Pathfinder Online

Pathfinder Online: It’s 2003 EVE!

Raise your hand if you knew Pathfinder Online was already playable? Yea, me neither. But it is, and my friend Rynnik hooked me up with a buddy key to take a look. To use his words, Pathfinder right now is … Continue reading

Posted in beta, Darkfall Online, Pathfinder Online | 2 Comments

State of the MMO genre, 2015 edition

First things first, it’s now 2015, and just like in 2014, 2013, and really since the beginning of time, we still haven’t seen an as-successful F2P MMO as we have sub MMOs (WoW/FFXIV/EVE). Until we do, this isn’t a debate. … Continue reading

Posted in Age of Conan, Aion, Asheron's Call, Camelot Unchained, EQ2, EVE Online, Final Fantasy XIV, Life is Feudal, Lord of the Rings Online, MMO design, Pathfinder Online, Rift, RMT, Star Citizen, Warhammer Online, World of Warcraft | 64 Comments

Cash shop item creation clarification

This somewhat jumped out at me about Pathfinder planning to sell in-game items, and how some argued that because said items are tradable in-game, the system is basically the same as PLEX. Spoiler alert: it’s not. Not even close. The … Continue reading

Posted in EVE Online, MMO design, Pathfinder Online, Rant, RMT | 10 Comments

PFO: One leap back

And now another chapter in the saga that is: Pathfinder Online. Is there decision to sell housing and such in the cash shop crappy? Yup. Especially because (I think) PFO is going to be a subscription game? Double yup if … Continue reading

Posted in Pathfinder Online | 2 Comments

What happened to all those WoW-babies?

TAGN, in a post about the closing of Vanguard, brings back a theory that was pretty popular around the 2006(ish) timeframe; mainly that those who played WoW would ‘grow up’ to eventually play a ‘real MMO’. Let’s revisit that theory … Continue reading

Posted in Clash of Clans, EVE Online, League of Legends, Lord of the Rings Online, MMO design, Pathfinder Online, Rift, Star Citizen, SW:TOR, The Elder Scrolls Online, Warhammer Online, World of Warcraft | 8 Comments

Sandbox end-game: Why keep playing long-term?

Let’s talk PvP sandbox MMO end-game today. One of my outstanding questions from the whole Warhammer Online saga is in a perfect world, what was the end-game for that MMO? I mean we know it was to raid the other … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, Pathfinder Online, Warhammer Online | 9 Comments

Pathfinder Online: Everything but the game is looking awesome!

I was recently talking to a friend about Pathfinder Online, with the gist of the conversation being that I love everything about the game on paper, from the design docs to what the devs have said, but actually seeing it … Continue reading

Posted in beta, Combat Systems, crafting, EVE Online, MMO design, Pathfinder Online | 12 Comments

Pathfinder Online: How low is acceptable?

The newest Pathfinder Online video is out, and um… yikes. I’ve said here before that I like a lot of the ideas Pathfinder has behind it. On paper, a lot of things that I believe make a sandbox work they … Continue reading

Posted in Pathfinder Online, Random | 6 Comments

Pathfinder Online: What 1.9m gets you

The latest dev blog from Goblinworks, makers of the upcoming Pathfinder Online (currently holder of the very distinguished “Next sandbox MMO least likely to suck” award) talks money, specifically that they spent 1.9m in 2013. Numbers are fun, especially once … Continue reading

Posted in Kickstarter, MMO design, Pathfinder Online, Star Citizen, SW:TOR, Warhammer Online | 9 Comments