Monthly Archives: September 2010

Freedom or Profit

Trusting your players is a risky move in an MMO. Accepting risky moves is often counterproductive to turning a profit, which is why the ‘safe’ choice when designing an MMO is to remove that potential risk and limit or eliminate … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, Ultima Online | 7 Comments

Two years of WAR = …

1) Has any game in MMO history redesigned more core systems then WAR? Amazing to think what could have been added these last two years if Mythic could stop ‘fixing’ things every patch. 2) Adding a third, PLAYABLE faction would … Continue reading

Posted in MMO design, Patch Notes, Rant, RvR, Warhammer Online | 10 Comments

Tropico 3 Review

As previously mentioned I picked up Tropico 3 for $6 thanks to the current Direct2Drive sale, and I’m very glad I did. The game is a very lighthearted and comical take on the SimCity genre, and made for a great … Continue reading

Posted in Random | 1 Comment

Choosing not to have fun

The world has officially gone mad, as on a Friday, typically the day for a good blog war, I’m just linking to Tobold to comment on a post (and also because his post above, about blog roll drama, is hilarious). … Continue reading

Posted in MMO design, Warhammer Online, World of Warcraft | 12 Comments

Six years = 6 bucks sale

Direct2Drive is having another sale, this time offering various games for $6 to celebrate the site’s sixth anniversary. Now when the cost of entry is $6, it’s kind of hard to argue ‘value’ here. I mean I’ve spend more than … Continue reading

Posted in Mass Media, Random | 13 Comments

League of Legends update

League of Legends continues to dominate my gaming time, and my account is now midway through level 25 while Aria is at 15. Her current two favorite champions are Garren and Blitzcrank, while I tend to favor Amumu, Katarina, Poppy, … Continue reading

Posted in Civilization Series, League of Legends, PvP | 8 Comments