Category Archives: EVE Online

Forbes hates accessibility

Not that this Forbes article is saying anything we don’t already know, but I find it somewhat funny to read about anti-accessibility from such a source. It’s also amusing how close the issues in FPS-land mirror those of the MMO … Continue reading

Posted in Console Gaming, EVE Online, Mass Media, Rant, World of Warcraft | 21 Comments

The sky is green, Rift is a WoW-killer, and other fun facts

A lot of laughable quotes from Trion here (the only MMO out five years ago was WoW? Really…), but can you really outright lie about how well you are doing these days? I know Xfire is not an exact science, … Continue reading

Posted in Aion, Darkfall Online, EVE Online, League of Legends, Lord of the Rings Online, Mass Media, Rant, Rift, World of Warcraft | 19 Comments

The 5%

Note: If this post comes off as a little rambly, sorry. Lot of thoughts swirling in my head + a massive headache = not going to fully explain every last detail. Feel free to comment for clarifications. I linked to … Continue reading

Posted in EVE Online, Mass Media, MMO design, Rant, SW:TOR, World of Warcraft | 14 Comments

It’s Friday somewhere

(Source) After losing 20% of their players this year CCP apologized for having developed EVE in the wrong direction and promised to do better. (Actually the promise was to re-focus on FiS, which is a big deal to current EVE players that, you know, … Continue reading

Posted in EVE Online, MMO design, Rant, Rift, World of Warcraft | 15 Comments

Blizzard apologizes for Cataclysm, intends to fix WoW

Finally. Once again setting the standard for all others to follow. (Sorry/your-welcome for the post spam today?)

Posted in EVE Online | 12 Comments

Just “more of the same” coming to EVE

I can see the bullet list on the back of the (digital) box now: More quests! New playable race! All new epic mounts! 30 minute solo dungeons! Enabling lag-free 1000+ vs 1000+ battles with the use of time-warp-future-magic! Yea no big … Continue reading

Posted in EVE Online, MMO design, Rant | 20 Comments

Bad content burns you out

While talking about the fun curve, Tobold addressed something he and I have been going back and forth on for a bit: do you burn-out on an MMO, or do you quit because the game changed? Before we go on, … Continue reading

Posted in Asheron's Call, Dark Age of Camelot, EQ2, EVE Online, MMO design, Rant, Rift, Ultima Online, World of Warcraft | 33 Comments

30 minutes to cap

Tobold’s post today does a nice job of summarizing what’s gone wrong with MMOs in the last few years in terms of design. The best example is this part: If you consider a theoretical MMORPG with an infinite number of … Continue reading

Posted in Age of Conan, Asheron's Call, Combat Systems, Darkfall Online, EVE Online, MMO design, PvP, Rant, Rift, SW:TOR, Ultima Online, World of Warcraft | 20 Comments

2000 hours with EQ, 5 minutes with the kids.

2000 hours to hit the original level cap in EQ1 is not the reason EQ1 was ‘hard’ (not a great way to really look at this, but more on that later). A harsh death penalty wasn’t it either. Nor was … Continue reading

Posted in Asheron's Call, Dark Age of Camelot, DDO, EQ2, EVE Online, Global Agenda, Lord of the Rings Online, MMO design, Rant, Rift, Ultima Online, Warhammer Online, World of Warcraft | 14 Comments

Raid or Breed

Going to attempt to tie the previous two posts together, to hopefully reach some sort of conclusion. It might work… The Sims Social is just as good, or even better as The Sims in short play sessions. Empires & Allies … Continue reading

Posted in EVE Online, MMO design, Rant, World of Warcraft | 18 Comments