Category Archives: EVE Online

Patch.

EVE patched, looks so good…

Posted in EVE Online | 16 Comments

Trinity

Can’t….wait….for….new….EVE….graphics…..

Posted in EVE Online | 2 Comments

Pirates of the Instanced Sea, mini-game madness.

Now that the PotBS NDA is officially down (oops…) plenty of opinions are popping up around the blogosphere, most along the lines of ‘fun game, but not the usual addiction you get from a new MMO’, and I completely agree … Continue reading

Posted in Combat Systems, DDO, EVE Online, MMO design, Pirates of the Burning Sea, World of Warcraft | 7 Comments

Playing the market, small scale for now.

Wilhelm over at TAGN was been posting some great stuff about mining/production in EVE, which has given me more than a few ideas on how to play my second EVE account. My second account is a dedicated miner/industrial pilot, with … Continue reading

Posted in EVE Online, MILK Corp | 1 Comment

More quality EVE talk, this time with copy/paste action.

An excellent comment by Letrange was made on the ‘Gauntlet‘ post, and I feel it deserves it’s very own entry. I basically agree with him/her 100%, and the comment really brings up some key points about EVE. I think his/her … Continue reading

Posted in Combat Systems, EVE Online, MMO design | 6 Comments

Frigate Tournament = Good times.

Over the weekend my Alliance held a frigate tournament, open to all and in a FFA format. The rules stated you could use any tech 1 frigate with tech 1 fittings, named fittings were allowed. We flew out to a … Continue reading

Posted in EVE Online, MILK Corp, PvP | 4 Comments

Challenge thoughts and a bit of a wrap-up.

I’m very pleased with the results of my little MMO design challenge below, with a lot of great responses. Thanks to everyone who posted, even the trolls, because we all know trolls need love too. First the major issues that … Continue reading

Posted in EVE Online, MILK Corp, MMO design, World of Warcraft | 10 Comments

Throwing down the gauntlet, the great MMO challenge!

I’ve noticed a strange trend while reading the various blogs I read daily. The basic of it is this: any time an author brings up a complaint or shortcoming in an MMO, in my mind EVE comes up as the … Continue reading

Posted in Combat Systems, EVE Online, MMO design | 61 Comments

A Rohk’in good time (ha, so lame)

Life in EVE has been good lately. The top highlight being I finally purchased a Rohk battleship, and it’s a beauty. Currently I have it fit with six 350mm turrets and two t2 150mm turrets. The 350mm work great vs … Continue reading

Posted in EVE Online | 5 Comments

Analyzing the magic formula.

Reading Keen and Graev, an interesting topic was brought up about MMO difficulty and how perhaps WoW has set a standard for ‘easy’ gameplay. It’s a good read, and raises some interesting points. While WoW certainly has set a standard … Continue reading

Posted in EVE Online, MMO design, World of Warcraft | 5 Comments