Category Archives: EVE Online

Bringing joy, even when you don’t log on.

EVE is by far the greatest MMO to play when not actively playing it. I am on somewhat of a break from EVE currently, trying to focus on Fire Emblem for the Wii to finish it and its sequel. Besides … Continue reading

Posted in Console Gaming, EVE Online, MMO design | 2 Comments

Don’t put your PvE in my PvP, and vice versa.

SUWT 17 is out, and as always, it’s high quality podcast goodness, go check it out. Near the end of the podcast a post of mine is linked and discussed, with the hosts talking a bit about PvP. I could … Continue reading

Posted in Dark Age of Camelot, EVE Online, MMO design, Podcast, PvP, Ultima Online, Vanguard, Warhammer Online, World of Warcraft | 8 Comments

Fire, Learning, Aliens, and WoW.

So silly eBay finally delivered Fire Emblem, Path of Radiance (GameCube game I’m playing on the Wii, prequel to FE: Radiant Dawn, actually a Wii game) a few days ago and that’s been keeping me busy. I don’t know if … Continue reading

Posted in Console Gaming, EVE Online, World of Warcraft | 2 Comments

The death penality, it’s a good thing!

There has been a lot of talk here lately about PvP, griefing, and the differences between negative and positive sum PvP systems. As with most ‘hot button’ topics, the discussion tends to stray and generally degrades into a hardcore vs … Continue reading

Posted in Combat Systems, EVE Online, MMO design, PvP, Ultima Online, World of Warcraft | 7 Comments

Goodbye 07, hello 08.

So the first calendar year as a blogger is over, and it’s been a very interesting year indeed. The blog was started in June, with the usual ‘all my thoughts in one place’ idea that many bloggers follow. It started … Continue reading

Posted in EVE Online, Lord of the Rings Online, Site update, Warhammer Online, World of Warcraft | 3 Comments

So try harder…

More PvP talky talk, only a bit more ranty this time! Tobold made a post today talking about Raph’s PvP post, to which I responded to back here. Yes, confusing blog interlinking at its best here folks. Tobold for some … Continue reading

Posted in Dark Age of Camelot, EVE Online, MMO design, PvP, Warhammer Online, World of Warcraft | 16 Comments

Holding Pattern.

Dear snow, thanks for that four hour drive yesterday. Nothing like leaving work early, at 2pm, and finally getting home at 6pm. That was awesome… On to a happy topic, gaming, I find myself in somewhat of a standstill. Currently … Continue reading

Posted in Civilization Series, Console Gaming, EQ2, EVE Online, Lord of the Rings Online, Mythos, NWN2, Pirates of the Burning Sea, SotNW, Warhammer Online, World of Warcraft | 6 Comments

PvP, better than MMO purgatory.

Lum over at Brokentoys has an interesting post up about PvP, and his thoughts on how to do it right. It’s a great read, even if you don’t particularly care for PvP yourself. As with any very debatable topic, I … Continue reading

Posted in Dark Age of Camelot, EVE Online, MMO design, PvP, Ultima Online, Warhammer Online, World of Warcraft | 3 Comments

Mining in EVE > washing dishes.

With a random day off yesterday, I spend the better part of the day mining away in EVE. Mining in EVE is one of those love/hate things in an MMO. I love getting minerals to produce things with, in order … Continue reading

Posted in EVE Online | Comments Off on Mining in EVE > washing dishes.

When less is more, a lesson learned.

The upcoming release of Pirates of the Burning Seas has highlighted some interesting discussion points about MMOs and the importance of certain features. As is often the case, it is not until we see both sides that we realize how … Continue reading

Posted in Combat Systems, EVE Online, MMO design, Pirates of the Burning Sea | 5 Comments