Category Archives: Housing

This is the story of five friends, looking to live out of a house, to have their lives raped. The real world, Agon.

As previously mentioned, the resident lucky bastard in Inquisition, Megummi, found a Villa deed inside a chaos chest recently, and last night five of us set out to find a spot to place it. Four epic hours, miles of Agon … Continue reading

Posted in Darkfall Online, Housing, Inquisition Clan, PvP | 24 Comments

DarkFall: AV Q&A, and some player vendor impressions

Two DarkFall items for today. First up, there is an extensive Q&A up at MMORPG.com about DarkFall from Paragus Rants. The questions where all submitted by players on the DF forums, and surprisingly all questions that followed the rules were … Continue reading

Posted in crafting, Darkfall Online, Housing, MMO design, Site update | 18 Comments

Double siege night in DarkFall

The NA server had its busiest night to date yesterday, with VAMP/NEM (and basically the whole server) being involved in two city sieges. The first (Kvet) was our siege, the second (Mam) we were hired to help take. We failed … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Housing, MMO design, Patch Notes, PvP | 10 Comments

What I REALLY meant to say regarding content.

It’s funny that in the wall of text below, I never actually got to what I originally meant with my line of “DF has had more content added in a year than WoW has in 5”. The straw man Tobold … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Housing, MMO design, PvP, Rant, World of Warcraft | 52 Comments

You call THAT content?

Now this might be a first; Tobold starting Friday Blog Wars? Who is this guy, and where has the real Tobold/Gevlon gone? The funny thing about all of this is we are going by ‘numerical’ measure of content, as if … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Housing, MMO design, PvP, Rant, World of Warcraft | 66 Comments

Personal and global DarkFall update

I have a feeling the action in Agon will be picking up sometime soon. Since the release of CtS, siege action has been light as everyone tests all of the new options and gets re-familiar with everything, both from a … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Housing, MMO design, Site update | 11 Comments

DarkFall: “Conquer the Seas” Expansion first impressions

With one gaming-heavy weekend over, I’m going to talk about what Conquer the Seas has brought to DarkFall, but first let me toss this out for everyone. On one side of the MMO dev spectrum you have Aventurine, and on … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Housing, MMO design, Patch Notes, PvP | 16 Comments

DarkFall: Lessons from the fall of TRA

Sunday night saw VAMP and co (the alliance either has no name, or the name changes on a daily basis, so I’ll just refer to our side as VAMP going forward) siege another TRA city on Yssam. While there was … Continue reading

Posted in Combat Systems, Darkfall Online, Housing, MMO design, Patch Notes, PvP | 10 Comments

Are you sure that’s really an expansion?

In the comments of a previous DarkFall-related post here, the question of whether the next update should be considered a patch or expansion was brought up. Now I’ve already written what pushed the update from patch to expansion for me … Continue reading

Posted in Combat Systems, Darkfall Online, EVE Online, Housing, MMO design, Patch Notes, PvP, World of Warcraft | 26 Comments

I am, in fact, paid by Aventurine to promote DarkFall

It’s been joked around here that because I talk so highly of DarkFall, I must be paid by Aventurine or just Tasos directly. While that is sadly not the case (feel free to contact me though Tasos), today is the … Continue reading

Posted in Darkfall Online, Housing, Mass Media, Patch Notes, Site update | 21 Comments