Category Archives: PvP

Tales from DarkFall: Sunstone Seige

Now that was a fun siege! Alliance versus alliance (with some minor politics involved), jungle fighting, interesting use of terrain, great tactical moves, high participation from both sides, and everyone wearing their Sunday best made last night a truly great … Continue reading

Posted in Darkfall Online, Inquisition Clan, PvP | 1 Comment

Awkward silence

Slow week it seems both for my in-game activity and for noteworthy items in the blog world. News of upcoming changes to DarkFall have been slow (patch this week supposedly), and everyone is left wondering whether the silence means a … Continue reading

Posted in Combat Systems, Darkfall Online, Housing, Inquisition Clan, Patch Notes, PvP | 2 Comments

DarkFall: Zergs and shitties

This post is inspired by an email I received from Ragnarok Vanir from Persona Non Grata in DarkFall, who wanted me to comment on the term ‘zerg’, specifically how it is used on ForumFall whenever a battle breaks out. The … Continue reading

Posted in Darkfall Online, EVE Online, Inquisition Clan, MMO design, PvP, Rant | 15 Comments

DarkFall: Is macroing intended?

I briefly mentioned some areas of unavoidable macroing in DarkFall on Friday, and it’s something I want to go into more detail today. While I’m not one of the “must grind everything to 100 before you can compete” people, no … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, MMO design, PvP, Rant | 46 Comments

Tales from DarkFall: Dropping the soap

Fan, meet my buddy shit, I believe you two just smushed. That’s what happened last night at around 2am EST. An in-game raping of Allods CS proportions, one that leaves you all cold on the inside, asking ‘why me’ while … Continue reading

Posted in Combat Systems, Darkfall Online, Housing, PvP, Rant | 29 Comments

Tales from DarkFall: Darkmoore and the missing door

I mentioned in my previous “Tales from DarkFall” post (that’s going to be the prefix title going forward) that while Inquisition is getting stronger as a whole, we are not yet up to city-raider level. This is mostly true, and … Continue reading

Posted in Combat Systems, Darkfall Online, Housing, Inquisition Clan, PvP | 9 Comments

Battlefield: Bad Company 2, and DarkFall is an A-

Some Monday quick notes to wrap up the day. First, MMORPG writer Frank Inktomi has a review of DarkFall up, and robs the game with an A- score. Damn haters just keep hating! I kid I kid; it’s a solid … Continue reading

Posted in Combat Systems, Darkfall Online, Inquisition Clan, Mass Media, PvP, Random | 20 Comments

DarkFall: Saying hello to our new neighbors

While this weekend saw a few major sieges in DarkFall, including the use of a Man-o-War (the biggest ship in the game) against a coastal city, my weekend PvP was on a much smaller scale. Due to two new clans … Continue reading

Posted in Combat Systems, Darkfall Online, Inquisition Clan, PvP | 8 Comments

DarkFall Trial: The day after.

So, who died to a goblin last night? From my somewhat brief trip around human lands and starter cities last night, I saw a good number of new (halo’ed) players, and the more global chat channels were a bit busier … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Mass Media, MMO design, PvP | 29 Comments

DarkFall: The voice of the vets and the sign of the noobs

It’s time to cover a few recent developments in DarkFall. The first is a rather excellent bit of work done by the community that can be found here. The website is a collection of ideas and changes the veterans of … Continue reading

Posted in Darkfall Online, Inquisition Clan, MMO design, Patch Notes, PvP | 10 Comments