Category Archives: Rant

Darkfall, clearly eating babies, news at 11.

First things first, this is a ‘kettle calling the pot black’ type of post. I know, but that’s the joy of running a one man, type whatever blog. Feel free to skip the post if this somehow raises your blood … Continue reading

Posted in Darkfall Online, MMO design, PvP, Rant, World of Warcraft | 27 Comments

Grab a torch and join the idiot mob.

I like the color blue. Half the internet now thinks I hate the color red. Seriously, that seems to be the way things work now. Mark Jacobs makes a post talking about NEW things coming to WAR in the near … Continue reading

Posted in Rant, Warhammer Online | 13 Comments

Warhammer’s major problem, the players.

Warhammer is plagued by some rather terrible flaws, flaws that should have been tested in beta. The flaws have nothing to do with coding errors or graphical problems, but rather center around player actions and motivation. Warhammer Online’s biggest problem … Continue reading

Posted in MMO design, Rant, RvR, Warhammer Online, World of Warcraft | 48 Comments

MMO natural selection, and what it means to your game.

In the most recent SUWT podcast (always good stuff btw), the crew got off on a tangent when talking about the cultural differences between players of EVE Online and WoW. EVE players embrace scams, trickery, underhandedness, and generally resent any … Continue reading

Posted in Console Gaming, EVE Online, MMO design, Podcast, Rant, Warhammer Online, World of Warcraft | 27 Comments

Tales from the MMO bandwagon

MMOG Nation today has a post with some pre and post WAR launch reactions, which as expected go from unrealistic hype to ‘worst game eva’ faster than Usain Bolt. It’s entertaining to watch, but nothing new for an MMO launch. … Continue reading

Posted in EQ2, Lord of the Rings Online, MMO design, PvP, Rant, Ultima Online, Warhammer Online, World of Warcraft | 16 Comments

Mount Gunbad, watch out for the zerg!

Ah, another weekend of Warhammer goodness. My DoK is now well into Rank 25, with his renown rank lagging behind at 16 mostly due to being too busy with everything else to queue up for scenarios. I consider this a … Continue reading

Posted in Rant, Warhammer Online | 3 Comments

Remove 2/3rd of the content in WAR, and we might actually have a game.

Warhammer Online has just too much content. I think back to pre-release, and the announcement that Mythic had cut 4 cities, and the player outcry of “oh now we will just be repeating the same city all the time, boring”. … Continue reading

Posted in MMO design, Rant, RvR, Warhammer Online, World of Warcraft | 31 Comments

Stating the obvious, but this time it’s official.

Not to toot my own horn but…. Beep Beep. Self pat on the back asshattery aside, it’s a good interview and sheds some light on Mythic’s stance with WAR and it’s future. (for the lazy, the pat on the back … Continue reading

Posted in Mass Media, MMO design, PvP, Rant, RvR, Warhammer Online, World of Warcraft | 2 Comments

2008 sure looks a lot like 2004 in MMO land.

If you were given a budget of $500 million, a proven veteran dev team, a stable and established engine, 4+ years, and the worlds largest feedback group; what kind of MMO could you make? Would your list of highlights include … Continue reading

Posted in Age of Conan, Combat Systems, Dark Age of Camelot, EQ2, EVE Online, Housing, MMO design, PvP, Rant, RvR, Warhammer Online, World of Warcraft | 27 Comments

Mythic and Blizzard go at it. Round one review!

To borrow a quote: “Shit just got real” Seems it did not take long for the gloves to come off, and for Mythic and Blizzard to go at it. Lum has a good collection of the relevant quotes (like him, … Continue reading

Posted in beta, Combat Systems, Mass Media, MMO design, PvP, Rant, RvR, Warhammer Online, World of Warcraft | 23 Comments