Category Archives: SW:TOR

Today’s Kool-Aid flavor is grape. Grape and failure

A lot of funny stuff is happening in this post over at TAGN, please go check it out. My only major complaint is that Wilhelm was light on the actual insults. I’m going to try and correct that here. I … Continue reading

Posted in Allods Online, DDO, EVE Online, Guild Wars, Lord of the Rings Online, Mass Media, MMO design, Rant, RMT, SW:TOR, The Elder Scrolls Online, WildStar, World of Warcraft | 51 Comments

The cure for F2P disease is quality

In the comments section from yesterday’s post, Rohirrim raised the issue that with so many failed MMOs being demoted to the F2P minor leagues, gamers today might be weary of jumping on a new game that is sub-based for fear … Continue reading

Posted in Camelot Unchained, EQNext, EVE Online, Guild Wars, Lord of the Rings Online, MMO design, Rant, Rift, RMT, SW:TOR, The Elder Scrolls Online | 33 Comments

Shocking news; F2P is dead

Well that didn’t last long, huh? Wish someone had called F2P a fad, that would have been pretty insightful of them. Am I happy that the F2P plague is dying? Of course. Will F2P still exist in some capacity? Yes. … Continue reading

Posted in EQ2, League of Legends, Mass Media, MMO design, Rant, RMT, SW:TOR, The Elder Scrolls Online, World of Warcraft | 61 Comments

WildStar – I can’t say it sucks, yet

TAGN beat me to posting about the WildStar PLEX plan. /agree It works in EVE because EVE has a balanced economy. WildStar being a themepark, it won’t (feel free to bookmark this and come back 6 months into release and … Continue reading

Posted in EQNext, EVE Online, Guild Wars, MMO design, Rant, SW:TOR | 8 Comments

EQN: Leading off with your best

When someone states their MMO is doing something different from everyone else, which of the following innovations would you rather see: WAR’s Public Quests, changing how you go about getting into a group to do group content. Or EQN’s “parkour”, … Continue reading

Posted in EQNext, Mass Media, MMO design, SW:TOR, Warhammer Online | 34 Comments

The blogs reflect the genre

This post about blogging over at TAGN, along with the comments, is worth reading, even if you are only vaguely interested in the topic of MMO blogs. As the posts-per-day rate here has slowed over the last two months, it’s … Continue reading

Posted in Blogroll, Camelot Unchained, Darkfall Online, DDO, EQ2, EVE Online, Guild Wars, Kickstarter, Lord of the Rings Online, MMO design, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 19 Comments

The Tortanic band is still playing everyone!

There is a lot that can be said about this piece from Massively about SW:TOR, but it’s Friday so I’ll just get right to the good stuff: Based on BioWare’s pre-launch metrics, the team expected players to get through the … Continue reading

Posted in Random, Rant, SW:TOR | 15 Comments

The good stuffs in the middle

Let’s talk a little about the history of the mid-game in the MMO genre. IMO the mid-game is the time after you have learned the basics of the game (tutorial or beginning phase), and before you stop progressing or have … Continue reading

Posted in EQ2, EVE Online, Guild Wars, MMO design, SW:TOR, Ultima Online, World of Warcraft | 12 Comments

Be un-massive for a reason

One of my least favorite parts of blogging is presenting a topic and having people directly apply it to the now. The best example of this is talking about item loss, and having WoW players say it would never work … Continue reading

Posted in DDO, EVE Online, MMO design, Random, Rant, SW:TOR | 21 Comments

Sky-clone please

I’ve been playing a good bit of Skyrim: Dawnguard of late. Quality DLC to a game I’m fairly sure I’ll never see all of, even without the recently released DLC Dragonborn. Skyrim will be on my PC for a while, … Continue reading

Posted in Guild Wars, MMO design, Random, SW:TOR, The Elder Scrolls Online | 14 Comments