Category Archives: Warhammer Online

Warhammer Online Collectors Edition, woot!

I ordered the Warhammer Online collectors edition on Sunday. This might not be such a big deal on its own, but the CE has been sold out online for quite some time now, and only recently was it made available … Continue reading

Posted in beta, Warhammer Online | 6 Comments

Burned out on WotLK already.

I wanted to expand on a previous post here, and go into a bit more detail about WotLK and my total lack of excitement. I still think that more than anything else, the fact that Warhammer Online is so close … Continue reading

Posted in MMO design, Warhammer Online, World of Warcraft | 42 Comments

Avoiding the WotLK beta.

The fact that people are actually AVOIDING playing the WotLK beta should tell you all you need to know about how much content they think the next expansion will provide. For me personally WotLK does less than nothing. Another few … Continue reading

Posted in EVE Online, MMO design, Warhammer Online, World of Warcraft | Tagged | 19 Comments

The man of a thousand links, Syp!

A long overdue mention of waaagh.wordpress.com is needed today. Syp does an amazing job with his blog, not the least of which is his weekly ‘da-newz’ post, quite possibly the most link-filled post on any blog, ever. If you ever … Continue reading

Posted in Site update, Warhammer Online | 3 Comments

The small stuff sometimes makes the biggest difference.

As JoBildo accurately points out, the ‘open group’ feature of Warhammer is one of those ‘no one did this before?’ types of features that just seems so obvious, especially to anyone who has played MMO’s for any length of time. … Continue reading

Posted in MMO design, Warhammer Online | 10 Comments

Not the hardest shoes to fill…

If you’re Horde, defending your Relief Hut, and make us spend 10-15 seconds trying to kill you, the rest of your team will be able to support and heal you. And if you do die, you’ll rez at the Relief … Continue reading

Posted in MMO design, PvP, Warhammer Online, World of Warcraft | 6 Comments

The big Mythic announcement… big eh.

So Mythic made the ‘big three’ announcement today, and it was two bad one meh stuff. Fewer classes, fewer capitals, and Punkbuster. Fewer classes are a non-issue for me. They ‘removed’ something no one has played with outside of beta. … Continue reading

Posted in Warhammer Online | 6 Comments

Asshat or PvPer: Which will Warhammer Online have?

I read a recent post from MMOG Nation via MMOWTF today that got me thinking, or rather re-visiting an idea. The post pointed out the differences in PvP mentality going from a PvP server to a PvE one in WoW, … Continue reading

Posted in Asheron's Call, EVE Online, MMO design, PvP, Warhammer Online, World of Warcraft | 11 Comments

Breaking down MMO burnout, and ways to avoid it.

Rick over at /random expressed concern that his longtime guild may not be as hyped for WAR as he is, and that their time together in the game may be rather limited due to general MMO veteran burnout, a legitimate … Continue reading

Posted in Age of Conan, Console Gaming, Dark Age of Camelot, MMO design, PvP, Ultima Online, Warhammer Online | 19 Comments

One year of blogging done, and what a year it has been!

It’s been a year already? I initially started blogging for what I believe is the most common reason: to have a place to keep all my thoughts and ideas about gaming in one place. What originally started as just ‘something … Continue reading

Posted in Blogroll, EQ2, EVE Online, Lord of the Rings Online, Podcast, PvP, Site update, SotNW, Ultima Online, Vanguard, Warhammer Online, World of Warcraft | 8 Comments