Category Archives: World of Warcraft

WoW burnout already?

This weekend our little guild of friends took our first steps into Karazhan. We did fairly well, considering that for many of us it was our first time seeing the encounters, and that for the most part we were equipped … Continue reading

Posted in EVE Online, Warhammer Online, World of Warcraft | 4 Comments

You can’t have everything, sorry.

Keen has a post up about his recent experience in DAoC. The gist of it is that after the ‘newness’ of being back in DAoC wore off, the fact that the PvE in DAoC is not as on-rails as more … Continue reading

Posted in Age of Conan, Combat Systems, Dark Age of Camelot, EQ2, EVE Online, Lord of the Rings Online, MMO design, PvP, Site update, Ultima Online, Warhammer Online, World of Warcraft | 24 Comments

Daily quest, RMT, and the end-game in WoW

Many people credit daily quests with making earning gold in WoW easier, and that part of the reason Blizzard added so many of them was to combat gold farmers by making lots of gold available to everyone. I’m not sure … Continue reading

Posted in MMO design, World of Warcraft | 6 Comments

Ding 70, now what?

Over the weekend my girlfriend and I both hit 70 in WoW, marking the first time she has ever hit the cap in an MMO. It’s somewhat bittersweet of course, as part of the fun in WoW is gaining xp … Continue reading

Posted in Age of Conan, EVE Online, Lord of the Rings Online, Warhammer Online, World of Warcraft | 8 Comments

WoW’s legacy on the MMO players mindframe.

Tobold has a post up today about training players in WoW, and what can be done to improve the sad state the PUG scene is in. I think the PUG scene in WoW is hopeless though, that game is too … Continue reading

Posted in EVE Online, MMO design, World of Warcraft | 14 Comments

Awesome new WoW podcast!

The sad part is 75% of the WoW population would consider this a legit WoW podcast. Also sad is that about 50% of what was said, while meant to be funny, is actually true. “If I want good PvP, is … Continue reading

Posted in Podcast, World of Warcraft | 2 Comments

Unite casuals with the hardcore, don’t separate them.

Listening to the latest Drone Bay podcast, a thought came to me while listening to the ‘mail time’ section. A new player basically asked what he can do about older players having tons of money, and an inflated economy making … Continue reading

Posted in EVE Online, MMO design, PvP, World of Warcraft | 10 Comments

Daily quests, daily grind.

Now that 2.4 is out, many bloggers are posting their initial reactions to the patch, with most being overall positive. It seems the new area is a hit, and the players are enjoying the new daily quests that contribute to … Continue reading

Posted in MMO design, World of Warcraft | 15 Comments

Delays, windows, hype, and cake.

Warhammer Online has been delayed, again. Not a huge shock really, especially considering the whole ‘we are not making DAoC 2… ok fine we are’ design change, something I fully support. Hopefully at some point ‘soon’ anyone who buys a … Continue reading

Posted in Age of Conan, EVE Online, Lord of the Rings Online, Random, Warhammer Online, World of Warcraft | 5 Comments

BFG 9600 GT OC = Upgrade. Virus = Downgrade.

My ABS computer, the one replaced by my newer Alienware and now being used by the girlfriend to play WoW, got a video card upgrade recently, going from a faulty 7900 GTX to a new BFG 9600 GT OC. While … Continue reading

Posted in Random, World of Warcraft | 3 Comments