Author Archives: SynCaine

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About SynCaine

Former hardcore raider turned casual gamer.

Hey look, a post about Dragon Age

I think I’m close to the end in Dragon Age. Not ‘one fight to go’ close, but reasonably close. I’m level 18 right now, and looking at the skill trees and such, I don’t think you are intended to level … Continue reading

Posted in Darkfall Online, Random | 18 Comments

Enjoying the Dragon Age themepark, minus the sub fee.

Having read a fair amount of reviews and impressions of Dragon Age, I’m a bit confused by the complaint by some that it’s too linear, or not ‘sandbox’ enough. I view those statements the same way I view “Aion is … Continue reading

Posted in Darkfall Online, MMO design, PvP, Random, World of Warcraft | 18 Comments

Bambie is coming to DarkFall!

Another day, another Spotlight, more drool in the drool cup. I’m happy that the wildlife coming to DarkFall will be part-time scenery, part-time resource node for leather/meat. That’s exactly what they should be, and I think the addition will really … Continue reading

Posted in crafting, Darkfall Online, MMO design, Patch Notes | 7 Comments

8 hours, 30 hours, Dragon Age is still awesome

Still drooling over Dragon Age here, now being over 30 hours into it (thanks Xfire). The challenge has really held up, and even though I now have more options in terms of party members, gear, and abilities, many of the … Continue reading

Posted in Random | 24 Comments

A hooker or CoD:MW2?

Now this is a bit of a ratings disparity. Now personally I don’t really care for FPS games, but just looking in from the outside, how amazing does one night of gaming (the length of the single player campaign, reportedly) … Continue reading

Posted in Console Gaming, Mass Media, Random, Rant | 18 Comments

It’s now officially an expansion.

Each Spotlight post on the DarkFall forums about the upcoming expansion (it’s now officially an expansion in my mind, given the bat-shit crazy amount of stuff included. I know MMO games with shorter feature lists than what has been mentioned … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Housing, MMO design, Patch Notes, Ultima Online | 4 Comments

And this little piggie went to market

I’ve written before that to most game companies, the only real voice a gamer has is his money. Word-of-mouth, positive/negative buzz, petitions, blog or forum posts; none of these count nearly as much as you making the decision to pay … Continue reading

Posted in Aion, Console Gaming, Mass Media, MMO design, Random, Rant, World of Warcraft | 15 Comments

More Dragon Age

Dragon Age is really bad for an MMO blog, direct your blame correctly. Seriously though, you know the game is good when all other gaming stops and you only play that one title. Especially considering DarkFall EU-NA transfers just happened, … Continue reading

Posted in Random, Site update | 15 Comments

Little more Dragon Age, and some DDO F2P thoughts.

As I stated in my Dragon Age review, I was very impressed with the combat engine when, after finally defeating the first boss, one of my characters jumped on him and put his sword through the Ogre’s skull. All of … Continue reading

Posted in Combat Systems, Darkfall Online, DDO, Dungeons and Dragons Online, MMO design, Patch Notes, Random, RMT | 13 Comments

Suck it Eurogamer

Type “dragon age review” in Google and check out the first link on page two (currently anyway). Yup, ‘kind of a big deal’ blogger me. Now go ALLLLLL the way to the middle of page three. Yup, the trash heap … Continue reading

Posted in Mass Media, Random | 14 Comments