Category Archives: Age of Conan

Age of Conan, say hello to Auto Assault, your new roommate.

The current buzz in our little corner of the MMO blog world is all about the AoC beta and the game’s approaching release. Most sources are reporting major issues, both gameplay wise and on the tech side, ranging from sub-par … Continue reading

Posted in Age of Conan, EVE Online, PvP, Vanguard, Warhammer Online, World of Warcraft | 35 Comments

Too WoW-like, a positive or negative?

Tobold has a post up today questioning the wisdom of designing an MMO with features too similar to WoW, speaking specifically about Age of Conan. His point is that why would someone play something WoW-like when they could just play … Continue reading

Posted in Age of Conan, Dark Age of Camelot, EVE Online, Lord of the Rings Online, MMO design, Pirates of the Burning Sea, PvP, Warhammer Online, World of Warcraft | 23 Comments

Understanding what makes PvP tick.

Watching people react to all the new info about AoC’s PvP model has been rather entertaining, while also frustrating and somewhat surprising. PvP seems to be an idea that most people ‘think’ they love in an MMO, but when you … Continue reading

Posted in Age of Conan, Combat Systems, EVE Online, MMO design, PvP, Ultima Online, Warhammer Online, World of Warcraft | 12 Comments

Camping for a beta spot… no thanks.

Open beta does not mean what it use to in the MMO world. Back in the day, open beta for an MMO was not a big deal, and for the most part was quite similar to the most recent closed … Continue reading

Posted in Age of Conan, Combat Systems, MMO design, Pirates of the Burning Sea, PvP, Warhammer Online, World of Warcraft | 15 Comments

Age of Conan, not-so-open beta.

FilePlanet has the AoC beta, sorta… They seem to run out of keys within seconds of posting a batch, which is a sweet way of jacking up their page refresh rate. Good job… I’ll have a nice rant up about … Continue reading

Posted in Age of Conan | Tagged | 2 Comments

You can’t have everything, sorry.

Keen has a post up about his recent experience in DAoC. The gist of it is that after the ‘newness’ of being back in DAoC wore off, the fact that the PvE in DAoC is not as on-rails as more … Continue reading

Posted in Age of Conan, Combat Systems, Dark Age of Camelot, EQ2, EVE Online, Lord of the Rings Online, MMO design, PvP, Site update, Ultima Online, Warhammer Online, World of Warcraft | 24 Comments

Ding 70, now what?

Over the weekend my girlfriend and I both hit 70 in WoW, marking the first time she has ever hit the cap in an MMO. It’s somewhat bittersweet of course, as part of the fun in WoW is gaining xp … Continue reading

Posted in Age of Conan, EVE Online, Lord of the Rings Online, Warhammer Online, World of Warcraft | 8 Comments

Delays, windows, hype, and cake.

Warhammer Online has been delayed, again. Not a huge shock really, especially considering the whole ‘we are not making DAoC 2… ok fine we are’ design change, something I fully support. Hopefully at some point ‘soon’ anyone who buys a … Continue reading

Posted in Age of Conan, EVE Online, Lord of the Rings Online, Random, Warhammer Online, World of Warcraft | 5 Comments