Contact the Author
syncaine at yahoo dot com-
Recent Posts
Recent Comments
Top Posts
- Kingdom Come: Deliverance - The combat system is awful
- It's ok to hate bad PvP, but have you played good PvP?
- Battle Brothers: Legendary retirement
- Million Lords Review
- The death penality, it's a good thing!
- The apples taste like oranges
- PvE Sandbox MMO Design
- Bashing some 40s: the role of scenarios in WAR.
- Play to (profitably) crush: Round 2?
- Smartest guy in the room
Blogroll
Categories
Archives
- October 2021 (1)
- August 2021 (1)
- July 2021 (1)
- June 2021 (1)
- May 2021 (1)
- April 2021 (1)
- March 2021 (3)
- February 2021 (2)
- January 2021 (2)
- December 2020 (2)
- November 2020 (1)
- October 2020 (3)
- September 2020 (2)
- August 2020 (2)
- July 2020 (2)
- June 2020 (3)
- May 2020 (2)
- April 2020 (2)
- March 2020 (8)
- February 2020 (6)
- January 2020 (5)
- December 2019 (4)
- November 2019 (8)
- October 2019 (7)
- September 2019 (10)
- August 2019 (9)
- July 2019 (4)
- June 2019 (4)
- May 2019 (4)
- April 2019 (6)
- March 2019 (4)
- February 2019 (8)
- January 2019 (7)
- December 2018 (8)
- November 2018 (7)
- October 2018 (10)
- September 2018 (10)
- August 2018 (3)
- July 2018 (2)
- June 2018 (8)
- May 2018 (7)
- April 2018 (7)
- March 2018 (7)
- February 2018 (7)
- January 2018 (15)
- December 2017 (11)
- November 2017 (9)
- October 2017 (12)
- September 2017 (8)
- August 2017 (9)
- July 2017 (11)
- June 2017 (9)
- May 2017 (8)
- April 2017 (11)
- March 2017 (15)
- February 2017 (10)
- January 2017 (9)
- December 2016 (9)
- November 2016 (9)
- October 2016 (8)
- September 2016 (9)
- August 2016 (10)
- July 2016 (10)
- June 2016 (14)
- May 2016 (11)
- April 2016 (12)
- March 2016 (11)
- February 2016 (9)
- January 2016 (11)
- December 2015 (10)
- November 2015 (13)
- October 2015 (8)
- September 2015 (8)
- August 2015 (17)
- July 2015 (10)
- June 2015 (17)
- May 2015 (12)
- April 2015 (17)
- March 2015 (28)
- February 2015 (25)
- January 2015 (23)
- December 2014 (16)
- November 2014 (24)
- October 2014 (22)
- September 2014 (27)
- August 2014 (13)
- July 2014 (20)
- June 2014 (13)
- May 2014 (11)
- April 2014 (14)
- March 2014 (18)
- February 2014 (20)
- January 2014 (24)
- December 2013 (13)
- November 2013 (16)
- October 2013 (11)
- September 2013 (8)
- August 2013 (13)
- July 2013 (9)
- June 2013 (12)
- May 2013 (16)
- April 2013 (15)
- March 2013 (9)
- February 2013 (10)
- January 2013 (13)
- December 2012 (17)
- November 2012 (22)
- October 2012 (21)
- September 2012 (26)
- August 2012 (20)
- July 2012 (19)
- June 2012 (25)
- May 2012 (28)
- April 2012 (25)
- March 2012 (32)
- February 2012 (20)
- January 2012 (29)
- December 2011 (29)
- November 2011 (29)
- October 2011 (31)
- September 2011 (18)
- August 2011 (24)
- July 2011 (15)
- June 2011 (21)
- May 2011 (32)
- April 2011 (24)
- March 2011 (32)
- February 2011 (25)
- January 2011 (25)
- December 2010 (34)
- November 2010 (29)
- October 2010 (25)
- September 2010 (26)
- August 2010 (29)
- July 2010 (10)
- June 2010 (24)
- May 2010 (25)
- April 2010 (22)
- March 2010 (27)
- February 2010 (27)
- January 2010 (28)
- December 2009 (32)
- November 2009 (31)
- October 2009 (22)
- September 2009 (25)
- August 2009 (19)
- July 2009 (20)
- June 2009 (23)
- May 2009 (23)
- April 2009 (19)
- March 2009 (27)
- February 2009 (23)
- January 2009 (17)
- December 2008 (19)
- November 2008 (18)
- October 2008 (27)
- September 2008 (24)
- August 2008 (30)
- July 2008 (26)
- June 2008 (18)
- May 2008 (17)
- April 2008 (22)
- March 2008 (24)
- February 2008 (21)
- January 2008 (19)
- December 2007 (23)
- November 2007 (20)
- October 2007 (27)
- September 2007 (19)
- August 2007 (21)
- July 2007 (22)
- June 2007 (2)
Blog Stats
- 2,757,787 hits
Meta
Category Archives: DDO
Back to DDO I go.
The Casualties (of whatever game we play) guild is trying to put together a static group for DDO, something I’m rather interested in. DDO is a tough MMO to crack, because it’s not only forced grouping, but also suffers more … Continue reading
Posted in DDO, The Casualties Guild
5 Comments
Subscription vs RMT: Who will save the poor noobs with no time to play?
It seems it’s been too long since everyone’s second favorite topic (hardcore vs casual being #1), RMT, has been discussed. Tobold has two posts about it and recently DDO went F2P. As readers here know, I’m not a huge fan … Continue reading
MMO growth after release in the post-WoW market
Whenever you debate a topic concerning MMOs, it’s a safe bet someone is going to bring up EVE and show you a counter-example to whatever you are trying to say. Impact PvP does not work: EVE. Complex economies are impossible … Continue reading
Listen to me ramble!
Adam is back after… well a LONG time away, and has put together another quality podcast. Adam, Luper, and myself talk about a bunch of MMO goodness. Copy/paste incoming. Adam’s back with another show! In this episode, Adam, Luper from … Continue reading
Posted in Age of Conan, DDO, EVE Online, Lord of the Rings Online, MMO design, Pirates of the Burning Sea, Podcast, Random, Vanguard, Warhammer Online, World of Warcraft
Comments Off on Listen to me ramble!
To the time machine, we need to correct a grave mistake!
A good topic making the rounds in our blog community asks the question ‘what MMO would you unmake?’ The point being what game do you feel the MMO space would be better off without? Too many blogs to link here … Continue reading
Pirates of the Instanced Sea, mini-game madness.
Now that the PotBS NDA is officially down (oops…) plenty of opinions are popping up around the blogosphere, most along the lines of ‘fun game, but not the usual addiction you get from a new MMO’, and I completely agree … Continue reading
More EQ2 bashing. Is it just me…?
Something I ran across today while browsing around some blogs. This just floored me. I mean I read it and had to re-read it to make sure the comment was about EQ2 like I thought it was. By Jason, a … Continue reading
Posted in DDO, EQ2, EVE Online, Lord of the Rings Online, World of Warcraft
18 Comments
Group work.
When I think of Dungeons and Dragons, one of the first things that come to mind is a group of players sitting around a table and adventuring together. From its very foundation D&D is designed to be a group activity. … Continue reading
Posted in DDO, MMO design, NWN2
4 Comments