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Category Archives: EQ2
EverQuest: The first themepark
I will say this upfront so we are all on the same page, the definition of a sandbox/themepark is more opinion than science. It’s more general approach than X+Y=Z. Its shades of gray, and themeparks can have sandbox features, just … Continue reading
Posted in Darkfall Online, EQ2, EVE Online, MMO design, Ultima Online
15 Comments
Celebrating 12 years of themepark hate
My enjoyment of virtual worlds goes back to Ultima Online, in large part because I loved the sRPG Ultima games, growing up on Ultima V and always being jealous of a friend who had a PC and had Ultima VI … Continue reading
SOE: Because someone has to make Blizzard look good
I’m not one to kick someone when they are down… but this is pretty hilarious. Let me rephrase what SOE was trying to say: Dear not-really-valued money-source, Due to our technical incompetence, we kinda gave the internet your personal info, … Continue reading
Posted in EQ2, FreeRealms, Mass Media, Rant, Rift, RMT
17 Comments
Burnouts Anonymous
Quick break from the PvE Sandbox series to make an observation about Rift, but no worries (you were worried, I could tell), another post in that series is coming soon. Over a month in and I’m still having a ton … Continue reading
Patching like its 1999
I appreciate the rapid pace of patching. It’s impressive, even by “first month of a new MMO” standards. And as we saw with 1.1, the updates are not all just bug fixes but actual content additions. Major bonus points for … Continue reading
Posted in Asheron's Call, EQ2, EVE Online, MMO design, Patch Notes, Rift, World of Warcraft
7 Comments
I sense a Rift in your guild
It seems the self-sacrifice that EuroGamer made for the good of our community is being forgotten, and it’s getting embarrassing. It’s been just over two years since the infamous “5 minute MMO review”, and yet here we are today, with … Continue reading
Posted in beta, Blogroll, EQ2, EVE Online, Guild Wars, Mass Media, MMO design, Rant, Rift, Warhammer Online, World of Warcraft
26 Comments
Rift: MMO 3.0
Let’s call UO/EQ/AC the first generation of MMOs (sorry MUDs), where both the devs and the players were total noobs, and the ‘hey this is new’ factor was off the charts. If you dialed in during the late 90s, you … Continue reading
Posted in Darkfall Online, EQ2, MMO design, Rift, Ultima Online, Warhammer Online, World of Warcraft
26 Comments
Rift Beta 6: That old WoW feeling
Rift beta 6 starts this weekend, and I’m actually looking forward to it even more than beta 5 (in part because I’ve learned they don’t wipe character, so Aria and I will actually get to see the 15+ish game, including … Continue reading
Posted in beta, EQ2, Lord of the Rings Online, MMO design, PvP, Rift, SW:TOR, World of Warcraft
26 Comments
Zero relation, I’m sure
Blog post with the most comments? This one, about the EQ2 installer being super fast and accurate. Lum today, about SOE having some trouble with DCO related to uninstalling. Just sayin’.
Posted in beta, EQ2, Random
7 Comments
“It seems much easier to make interesting, sandbox PvP content then it is to maintain and create PvE treadmill content”
Every now and then you come across something shocking it’s just too hard to ignore. Today is one of those days. This is a comment from a post Keen made, waiting for WoW to embrace its PvP nature (pro-tip: HKO … Continue reading