Category Archives: EVE Online

Adrenaline rush

Another night, another victory (followed by crushing defeat). The nice thing about our most recent war-dec / war-shield shenanigans is that we know on exactly what night we will be able to fight, which makes organizing the Corp and having … Continue reading

Posted in EVE Online, Inquisition Clan, PvP | 12 Comments

EVE: There will be… wrecks

Last night we got a little PvP crew together to see what fireworks we could create in the last few hours of our current war-decs. We knew at least one target was active in our home system, and we also … Continue reading

Posted in EVE Online, Inquisition Clan, PvP | 7 Comments

EVE: Didn’t want that faction ship anyway

I interrupt the fail-cascade reporting (they haven’t said/done anything embarrassing today, have they?) to talk about an MMO, PvP, and expectations. Last night was INQ-E’s second PvP roam night, and again we had a good turnout. We started off once … Continue reading

Posted in Combat Systems, EVE Online, Inquisition Clan, PvP | 23 Comments

Rebuilding the genre on SW:TOR’s ashes

I get the feeling that people misunderstand me when I say that I hope SW:TOR is the death of the AAA themepark MMO. I’m not saying the genre would be better if people did not spend 300m to make an … Continue reading

Posted in Age of Conan, Darkfall Online, EQ2, EVE Online, Lord of the Rings Online, MMO design, Rant, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 48 Comments

EVE: Down the rabbit hole we go

Last night I went into wormhole (WH) space for the first, and it was pretty impressive. The thing that hits you immediately is how different the space functions and feels. You don’t see people in local, you don’t see items … Continue reading

Posted in EVE Online, Inquisition Clan | 7 Comments

EVE: Pirating and War-Decs

Last Thursday INQ-E had its first PvP night, and it went great. We put together a balanced fleet of BCs and tacklers, and went into some local low-sec systems to see if we could cause some destruction. We started things … Continue reading

Posted in EVE Online, Inquisition Clan, PvP | 13 Comments

Expectations

Quick item I found interesting from the CCP/CSM meeting notes: EVE New Player Experience according to CCP =  The first six months. SW:TOR entire player/pillar experience: One month. Both games use the same business model.

Posted in EVE Online, MMO design, SW:TOR | 5 Comments

I’m kind of a big deal

I often state that I’m kind of a big deal. I usually say it in jest, but for this post I’m being serious. I’m kind of a big deal. Some facts (since those are trending of late). At last count … Continue reading

Posted in Darkfall Online, EVE Online, Inquisition Clan, MMO design, Rant | 23 Comments

Seems a loaded failtrain has pulled into the station

A lot of great stuff floating around today. First is this comment from Rammstein, responding to Azuriel yesterday, related to his and Blizzard’s claim that Cata failed because it was too hard: Anything that Chilton says to the New York … Continue reading

Posted in Darkfall Online, EQ2, EVE Online, League of Legends, MMO design, Random, Rant, Rift, SW:TOR, Warhammer Online, World of Warcraft | 42 Comments

Getting back to the source

Jester has a post up about how Sovereignty works in EVE, and how the game might benefit from borrowing some ideas from Perpetuum in that area. A good read as always, and it brings up a larger point: competition amongst … Continue reading

Posted in Age of Conan, Asheron's Call, beta, EQ2, EVE Online, Guild Wars, MMO design, Rant, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 45 Comments