Category Archives: EVE Online

Understanding failure, the PoTBS story.

As has been well reported, Pirates of the Burning Sea is cutting down on servers, going from 11 to 4. While PR would like you to believe otherwise, it’s fairly clear that the game is underperforming, and the reduction in … Continue reading

Posted in Combat Systems, EVE Online, MMO design, Pirates of the Burning Sea, PvP | 18 Comments

WoW burnout already?

This weekend our little guild of friends took our first steps into Karazhan. We did fairly well, considering that for many of us it was our first time seeing the encounters, and that for the most part we were equipped … Continue reading

Posted in EVE Online, Warhammer Online, World of Warcraft | 4 Comments

You can’t have everything, sorry.

Keen has a post up about his recent experience in DAoC. The gist of it is that after the ‘newness’ of being back in DAoC wore off, the fact that the PvE in DAoC is not as on-rails as more … Continue reading

Posted in Age of Conan, Combat Systems, Dark Age of Camelot, EQ2, EVE Online, Lord of the Rings Online, MMO design, PvP, Site update, Ultima Online, Warhammer Online, World of Warcraft | 24 Comments

Ding 70, now what?

Over the weekend my girlfriend and I both hit 70 in WoW, marking the first time she has ever hit the cap in an MMO. It’s somewhat bittersweet of course, as part of the fun in WoW is gaining xp … Continue reading

Posted in Age of Conan, EVE Online, Lord of the Rings Online, Warhammer Online, World of Warcraft | 8 Comments

WoW’s legacy on the MMO players mindframe.

Tobold has a post up today about training players in WoW, and what can be done to improve the sad state the PUG scene is in. I think the PUG scene in WoW is hopeless though, that game is too … Continue reading

Posted in EVE Online, MMO design, World of Warcraft | 14 Comments

The REAL war on terror.

Lum posted this a few days ago, but only today did I actually read the linked article, found here. I’m not sure if saying it’s a bit surprising that congress has this much time to waste would be very accurate. … Continue reading

Posted in EVE Online, Random | Comments Off on The REAL war on terror.

Unite casuals with the hardcore, don’t separate them.

Listening to the latest Drone Bay podcast, a thought came to me while listening to the ‘mail time’ section. A new player basically asked what he can do about older players having tons of money, and an inflated economy making … Continue reading

Posted in EVE Online, MMO design, PvP, World of Warcraft | 10 Comments

Delays, windows, hype, and cake.

Warhammer Online has been delayed, again. Not a huge shock really, especially considering the whole ‘we are not making DAoC 2… ok fine we are’ design change, something I fully support. Hopefully at some point ‘soon’ anyone who buys a … Continue reading

Posted in Age of Conan, EVE Online, Lord of the Rings Online, Random, Warhammer Online, World of Warcraft | 5 Comments

It’s everyones favorite topic.

RMT talk time! Tobold has a post up today about the subject, quoting a well written article from Zen of Design by Damion. I’ve made a few comments on Tobold’s blog, but felt the need to get into more detail … Continue reading

Posted in EQ2, EVE Online, MMO design, PvP, World of Warcraft | 12 Comments

Focused goodness or cheap clones?

I forget who made this comment, but some developer stated he would rather make four 10 million dollar budget MMOs than make one $40 million dollar budget MMO. My first reaction to that comment was somewhat negative, as I imagined … Continue reading

Posted in EVE Online, MMO design, PvP, World of Warcraft | 5 Comments