Category Archives: EVE Online

EVE: New player experience, done Goon-right

According to ‘sources‘, 51% of all new EVE player quit within the first 2 hours. I suspect that two hour timeframe is generous, as my guess would be a lot actually quit sooner. If you go into the game totally … Continue reading

Posted in EVE Online, Goons, MMO design | 2 Comments

EVE: On the board

No big deal, just first combat in 4 years and kill shotting like a bitter vet. Edit: Victory short lived, next engagement enemy went for the big target (me) and pop I go. Good times!

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EVE:Grunt work

Undocks do happen in the Imperium! Our current actions, of which I now understand about 5% of, feel very much like trench warfare. We grind to gain an inch, the enemy grinds back to retake it, and on we go. … Continue reading

Posted in EVE Online | 1 Comment

EVE: If the shoe fits

In two hours I was part of the ‘end-game’ in EVE Online. In two hours and about fifteen minutes, I was pretty mad at myself for waiting this long to return to EVE. I also have a dozen blog posts … Continue reading

Posted in EVE Online, Goons, MMO design | 5 Comments

EVE: SynCaine is back among the stars

I’ve resubbed my main account in EVE Online. Yup. A few reasons for this. One being that I don’t see another MMO coming anytime soon that will take up my time. Crowfall alpha is happening, and I do fire that … Continue reading

Posted in EVE Online | 5 Comments

EVE: Another example of making ISK the smart way

These kinds of stories are what make EVE so unique. A smart individual doing something of note to make some serious ISK without having to play ten accounts 24/7 hauling junk between stations. These are the people who get news … Continue reading

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EVE: The man who funded World War Bee

Very good read over at Polygon about who funded the war against the Imperium, and just what it took. Pretty interesting that basically one guy, who is great at making ISK (and he wasn’t selling skill books or hauling badgers … Continue reading

Posted in EVE Online | 15 Comments

Time as a measure of greatness

I often give ‘reviews’ of games here. Sometimes official reviews (whatever that means), and sometimes just some random thoughts about a game I’m currently playing. I’ve now been playing games for multiple decades, and have likely written about hundreds here … Continue reading

Posted in EVE Online, League of Legends, MMO design, Mount and Blade: Warband, Ultima Online | 14 Comments

2015 predictions review

Prompted by Wilhelm again, lets look back at my 2015 predictions. DF:UW will shut down. The population is at an all-time low, AV is completely lost with the title, and Forumfall continues to stick daggers into the one game even … Continue reading

Posted in ArcheAge, Camelot Unchained, Clash of Clans, Crowfall, Darkfall Online, EQNext, EVE Online, Final Fantasy XIV, Kickstarter, League of Legends, Lord of the Rings Online, Random, Site update, SOE being SOE, SW:TOR, Trion being Trion, World of Warcraft | 16 Comments

ARK – A micro-MMO

My obsession with ARK continues, and it has now bled into the MMO-thinking part of my brain. To be very clear, ARK isn’t an MMO, but in a lot of ways it certainly plays like one. The big thing is … Continue reading

Posted in ARK, EVE Online, MMO design, World of Warcraft | 1 Comment