Category Archives: iPhone

What any major publisher should fear

From The Motley Fool comes this article about Nintendo being wrong about Apple and the free games market on the iPhone/iPod/iPad, which very nicely fits into the somewhat recent blogging trend of discussing social games and their impact on the … Continue reading

Posted in Console Gaming, iPhone, Mass Media, Random, RMT | 9 Comments

It’s the social virus, not the game.

Raph has a lengthy post up on his site talking about social games being considered by some as ‘second class’ citizens of the gaming world, among other points. My own personal experience with social games is somewhat limited, but I … Continue reading

Posted in Blogroll, Console Gaming, EVE Online, iPhone, Mass Media, MMO design, Random, RMT, World of Warcraft | 16 Comments

Some DarkFall plans, Final Fantasy on the iPhone, and Lost

With the DarkFall trial of my two friends coming to an end this Thursday, we set out last night to work on their archery in preparation for a PvP trip tonight. While DarkFall does not limit what a new character … Continue reading

Posted in Combat Systems, Darkfall Online, iPhone, Random | 7 Comments

iPhone gaming: Paper Toss, Field Runners, and Defender Chronicles

For a while now I’ve been meaning to talk about some of the iPhone games I’ve been playing, as it’s somewhat amazing how much gaming you can get for such a low cost (at least for the games themselves, the … Continue reading

Posted in iPhone, Random | 5 Comments

Second year of blogging is in the books!

Ding, two years of blogging done! I’m going to try and follow the format I used in my previous yearly review in order to make the comparison a bit easier. Like last year, the overall ‘Blog Stats” are up first. … Continue reading

Posted in Darkfall Online, DDO, EQ2, EVE Online, iPhone, Mass Media, MMO design, PvP, RMT, RvR, Site update, Warhammer Online, World of Warcraft | 15 Comments

Users and profit in the MMO space.

Both Raph Koster and Tobold have posts up about a games user base and profitability. If this at all interests you, check both links out. The overall theme of the discussion is similar to my feelings about the iPhone app … Continue reading

Posted in Atlantica Online, iPhone, Lord of the Rings Online, MMO design, Random, World of Warcraft | 4 Comments

The iPhone app store = the MMO space?

I found this article about iPhone apps interesting, especially from an MMO fans perspective, as I believe the study is a good reflection of society as a whole right now. In short, lots of initial interest followed by near immediate … Continue reading

Posted in iPhone | 5 Comments