Category Archives: Lord of the Rings Online

Time to move on, sorry EQ2, but I just don’t get it.

I think my days in EQ2 are quickly coming to an end. As much as I wanted to force myself to get a character to at least level 30 in order to give it a ‘fair shot’, I don’t think … Continue reading

Posted in Combat Systems, Console Gaming, EQ2, Lord of the Rings Online, MMO design, World of Warcraft | 24 Comments

Screen shot comparison.

Update: To try and make this a little more accurate, I went to the official pages of EQ2 and LoTRO, and picked two SS, the first a scenery shot, the second a character shot.   ***********************************  Since a nice discussion … Continue reading

Posted in EQ2, Lord of the Rings Online | 32 Comments

More EQ2 bashing. Is it just me…?

Something I ran across today while browsing around some blogs. This just floored me. I mean I read it and had to re-read it to make sure the comment was about EQ2 like I thought it was. By Jason, a … Continue reading

Posted in DDO, EQ2, EVE Online, Lord of the Rings Online, World of Warcraft | 18 Comments

NWN2 praise, EQ2 bashing.

NWN2 is awesome. So fanboi-ish, I know, but I’m really having a great time with the game, issues and all. ***Minor Spoiler Alert*** I finally made it to the keep, and so far so good. I was not able to … Continue reading

Posted in Combat Systems, EQ2, Lord of the Rings Online, MMO design, NWN2, World of Warcraft | 6 Comments

Endgame, pick your poison.

Recently I was thinking about the past MMOs I’ve played and the different ‘end game’ systems they offered. Some had raiding (WoW, LoTRO), some had PvP (DAoC, AC on Darktide, Lineage) and others left it open-ended (UO, EVE). Anyone who … Continue reading

Posted in Dark Age of Camelot, EVE Online, Lord of the Rings Online, MMO design, Ultima Online, Warhammer Online, World of Warcraft | 6 Comments

Class discrimination.

Over at Keen and Graev yesterday a great post was made on why the majority of MMO players seem to gravitate towards DPS classes. Here are some clips, along with my thoughts. “Big Number Syndrome, or BNS, is the addiction … Continue reading

Posted in Combat Systems, EVE Online, Lord of the Rings Online, MMO design, Warhammer Online, World of Warcraft | 6 Comments

This is the world largest blog with the title ‘Hardcore Casual’ *

LoTRO recently announced a 7 day free trial (good) and that they have ‘4 million characters’. (stupid) Why anyone today would report the number of characters their game has is beyond me, unless you want to compete with the awesome … Continue reading

Posted in Lord of the Rings Online, MMO design, World of Warcraft | Comments Off on This is the world largest blog with the title ‘Hardcore Casual’ *

LoTRO heat, and EVE missions.

Quick note about LoTRO before I go into my latest EVE adventures; for whatever reason, LoTRO likes to overheat my computer, resulting in graphic artifacting and eventually a complete crash that results in the comp restarting itself. I have a … Continue reading

Posted in EVE Online, Lord of the Rings Online, MILK Corp | 5 Comments

On Tap.

With my Corp (Milk in a Bag) planning a little low sect trading mission soon, I’m eagerly waiting for my Learning skills to finish up so I can start training towards a Caldari Moa and increasing my combat effectiveness overall. … Continue reading

Posted in EVE Online, Lord of the Rings Online, MILK Corp | Comments Off on On Tap.

Quick Update.

Not much of an update today. Seems the internet is quiet these days waiting for all the new releases, and with NDA’s on all the big beta’s, not much news is out. Still trying to find the time/will to play … Continue reading

Posted in Console Gaming, EVE Online, Lord of the Rings Online, Site update | Comments Off on Quick Update.