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Meta
Category Archives: MMO design
Mobile games and ‘real’ games
Az over on his blog contemplates his time spend playing Clash Royale vs his time spend playing FFXIV. My gaming time split is somewhat similar overall I think, were I’d say 50% of it is mobile games now (Clash of … Continue reading
Posted in Clash of Clans, Clash Royale, iPhone, MMO design
4 Comments
Poor, dumb, and maybe corrupt
Some high quality posting from Gevlon going on right now related to his favorite tinfoil hat: everything is corrupt! It starting with his theory that the only reason anyone works in the gaming industry is because they are corrupt and … Continue reading
Posted in EVE Online, Goons, League of Legends, MMO design, Random, Rant, RMT, World of Warcraft
13 Comments
LotRO: Still a dumpster
On a whim I fired up LotRO, which was a mistake. I’m not sure the last time I played LotRO, but it’s been a while, perhaps as far back as the F2P change. My history with LotRO is that initially … Continue reading
Posted in Lord of the Rings Online, MMO design, Rant
6 Comments
In case you needed a reminder why devs and the sane laugh at Gevlon
This is overall a pretty funny post, and gets better in the comments section. Dear devs, how many players do you think you would have in your MMO if you follow this logic: I farmed 8 hours yesterday evening in … Continue reading
Posted in MMO design, Random, Rant
10 Comments
Short burst gaming
I got 61 hours out of Dying Light, and at a cost of about $25, that was a good purchase in terms of gaming value. I got 9 hours out of Convoy, and at a cost of $3.50, that was … Continue reading
Posted in Clash of Clans, Clash Royale, EVE Online, MMO design, Random, Rant, Steam Stuff
3 Comments
WoW is gankbox, EVE is not
And the gankbox discussion continues. What I find most interesting about all of this is that it reveals just how little most people understand about MMO design, or even what they themselves want in an MMO. Let’s talk about the … Continue reading
Trashfire, elves, builders, and blindness
Collection of thoughts blog: The cover of PCGamer has a line about Destiny 2 coming to the PC, and how it will be the savior of the MMO genre. What’s sadder: that Destiny 2, a game that isn’t really an … Continue reading
Posted in Clash of Clans, MMO design, Random
5 Comments
The problem with eternal Early Access
PC Gamer recently had a good article about Survival games (ARK, Rust, etc) almost never making it out of Steam’s Early Access, whether or not that was the correct use of the system, and if overall that’s a problem. The … Continue reading
Posted in ARK, MMO design, Rant, Steam Stuff
11 Comments
EVE: CCP Falcon is running a thousand ratting bots himself, proof inside!
Look, more alternative facts that Goons are dead. So dead we are the most economically active alliance in the game. The RMT Empire is alive and well, everyone to the party yacht while our hordes of bots get us unassailably … Continue reading
Posted in EVE Online, Goons, MMO design, Rant
3 Comments
EVE: The one world where wealth means something, big and small
I’ve been focused on income sources of late in EVE, and part of the motivation behind that is the knowledge that, when I choose, I can use that ISK in a lot of different ways to entertain myself. That aspect, … Continue reading
Posted in EVE Online, MMO design
4 Comments