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Category Archives: Life is Feudal
Kenshi review – Quickly becoming one of my favorite games of all time
Kenshi had been on my Steam wishlist for, literally, years. It was initially placed there because of the promise of a sandbox RPG, at a time when just those two terms got you on my wishlist. I never pulled the … Continue reading
Posted in Combat Systems, EVE Online, Housing, Life is Feudal, Perma-death, Review, Steam Stuff
2 Comments
Potential return to Life is Feudal MMO?
Quick note: We might be heading back to Life is Feudal MMO. The game recently released a major update, which among other things includes a new massive map (everyone on basically one ‘server’ ala EVE), offline training (EVE), vulnerability windows … Continue reading
Posted in Inquisition Clan, Life is Feudal, MMO design, Uncategorized
6 Comments
2019 Predictions
Looking back at my 2018 prediction post, two things jump out. One, pretty accurate. And two, pretty sad. CrowFall, Camelot Unchained, and Star Citizen. Those are the three titles mentioned. None of them launched. None of them had a major … Continue reading
LiF MMO: Postmortem
The only thing more frustrating than playing a bad gaming is having a good game end early, and Life is Feudal MMO is just such a game. I want to be very clear here, I really, really enjoyed LiF. I … Continue reading
Posted in Inquisition Clan, Life is Feudal, Rant, Uncategorized
9 Comments
LiF MMO: Fighting with gondor continues!
Our regular fighting with gondor continues, and continues to be very entertaining. Every judgement hour (Sat at 10pm EST) they show up, and the last two weeks, thanks to a combinate of lower turnout on our end, and a few … Continue reading
Posted in Housing, Inquisition Clan, Life is Feudal, PvP
3 Comments
LiF: Guild report April 5th 2018
Progress continues in LiF:MMO, though slowed since many of us are approaching a ‘finished’ state. On one hand, that’s bad because making progress is fun. It can be good for those who want to focus on the ‘after progress’ stuff, … Continue reading
Posted in Inquisition Clan, Life is Feudal
7 Comments
EVE: Instanced battles would mean a lot more headlines for the game
I wanted to follow up on the last post, talking about the possibility of bringing instanced battles to EVE, specifically the one major area it would greatly help EVE; attention. For most of EVE’s history, the big events have always … Continue reading
Posted in Combat Systems, EVE Online, Life is Feudal, MMO design, PvP
7 Comments
Instanced Battles work great in LiF, would they work in EVE?
If you go way back in the archives of this blog, I’ve been pretty against the idea of instancing in open world games vs keeping content out in the world. When WoW first started using phasing (personal instances, basically), I … Continue reading
Posted in Combat Systems, EVE Online, Life is Feudal, MMO design, PvP
15 Comments
Its fine, just a little snow…
Still coming down at an insane rate, but wanted to get this posted now in case we lose power again. The energy company sent us a very reassuring “you’re most likely f’ed, but hey, we brought in extra trucks and … Continue reading
Posted in Life is Feudal, Rant, Site update
1 Comment
Should we expect an MMO to last forever?
Going on day 3 without power thanks to the recent snowstorm, good times. Spent the first night at the house, but once the temp dropped below 50, it was time to go. Luckily my parents’ house has power, and they … Continue reading
Posted in crafting, EVE Online, Housing, Life is Feudal, MMO design, World of Warcraft
6 Comments