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- EVE: The skill plan trap
- The Witcher 3: Should I stop playing after finishing the Bloody Baron?
- Clash of Clans vs Boom Beach
- It's ok to hate bad PvP, but have you played good PvP?
- Darkfall: Unholy War pre-order is here
- Not WoW burnout, MMO burnout.
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- PvP in Atlantica Online, and it's RMT taint.
- Trion bring Trion: Even I don't care at this point
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Meta
Category Archives: PvP
Giving credit when it’s due.
It’s very easy to point out flaws in a game or it’s developer. When a server crashes, it’s impossible not to notice. When you are in a login queue, you know it. If your current class/race is underpowered, it affects … Continue reading
Games I actually play (DarkFall) update.
Out of all the easy criticism a ForumFaller might make against DarkFall, why are so many people getting so worked up about the game not being on sale 24/7? If you know DarkFall is not the game for you (and … Continue reading
Posted in Darkfall Online, MMO design, PvP
17 Comments
DarkFall: Siege fail
Ah poor planning, how costly it can be. Our second siege as an alliance took place Sunday, and it did not go well. We had a good turnout of perhaps 50-70 members, the rest of the server seemed to be … Continue reading
Posted in Darkfall Online, PvP
9 Comments
DarkFall patch: PvE love
While I have yet to really comment on a DarkFall patch, today’s update and design note are a bit more than the usual “fixed some bugs, changed a few % for skill X”. The design note is aimed at new, … Continue reading
Posted in Darkfall Online, MMO design, Patch Notes, PvP
7 Comments
Home court advantage in DarkFall
I was hoping that after this past weekend, I was going to have a post about our planned siege in DarkFall to capture a local hamlet. Unfortunately the day before our planned siege was the day the Cold War broke, … Continue reading
Posted in Darkfall Online, PvP
6 Comments
Stop blaming the game for your own failure
In a shock to no one but perhaps himself, Keen is on his way out of DarkFall. The same game that last month was god’s gift is now a “bad game” and “destroying itself”, despite the fact that since launch … Continue reading
Posted in Darkfall Online, MMO design, PvP, Rant
29 Comments
Blizzard table scraps, L2P DarkFall, and the 3rd WAR faction
Lately I’ve found a few amusing things around the various blogs/forums I read, and now seems like a good time to go over a few things. The first is the general hope by so many that the secret MMO Blizzard … Continue reading
Posted in Darkfall Online, MMO design, PvP, Warhammer Online, World of Warcraft
36 Comments
Bounty Hunter: The perfect class for solo players?
The concept of a mercenary guild or individual bounty hunter has always interested MMO fans. The idea of taking contracts from the highest bidder, hunting down a target, and returning to collect your reward is something many fans dream about … Continue reading
Posted in MMO design, PvP, SW:TOR
18 Comments
Guess what this post is about? (hint: tourists)
A day after unsuccessfully going with “Without WoW WAR would not have sold 300,000 copies” and claiming that WoW tourists are actually good for the industry, Tobold today decides to go the “WoW is just that much better” route to … Continue reading
Playing in our sandbox
Take a short break from the MMO martyr Crusade of the Miserable, Inquisition decided to play around in our DarkFall sandbox and just have some fun. (don’t worry, we were calling everyone the N word and talking non-stop about how … Continue reading
Posted in Darkfall Online, PvP, Random
16 Comments