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Category Archives: SW:TOR
300m buys you a thesaurus!
INNOVATION! (By means of a Paragus remark prior, but this truly merits its own editorial*) *CwutIdidthur?
Posted in SW:TOR
5 Comments
Seems a loaded failtrain has pulled into the station
A lot of great stuff floating around today. First is this comment from Rammstein, responding to Azuriel yesterday, related to his and Blizzard’s claim that Cata failed because it was too hard: Anything that Chilton says to the New York … Continue reading
Posted in Darkfall Online, EQ2, EVE Online, League of Legends, MMO design, Random, Rant, Rift, SW:TOR, Warhammer Online, World of Warcraft
42 Comments
Getting back to the source
Jester has a post up about how Sovereignty works in EVE, and how the game might benefit from borrowing some ideas from Perpetuum in that area. A good read as always, and it brings up a larger point: competition amongst … Continue reading
Posted in Age of Conan, Asheron's Call, beta, EQ2, EVE Online, Guild Wars, MMO design, Rant, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft
45 Comments
I find it really sad how the dominance of World of Warcraft has led so many people to believe that the way WoW does it is the only possible way to make a MMORPG.
I still don’t have an answer for how SWTOR will do. But increasingly I think the playerbase for MMOs won’t ever let another game do a WoW, they just have lost the patience we used to have for long term … Continue reading
Posted in DoTA, EVE Online, League of Legends, Mass Media, MMO design, Random, Rant, SW:TOR, Ultima Online, World of Warcraft
48 Comments
SW:TOR – Unreal
This can’t be real life right? First they LotRO us with “number of character created” (how many people are sitting on 8 character to reserve Hannn Solololo?), Xfire us with “hours played” (I wonder if people play a game more … Continue reading
Posted in Mass Media, Rant, SW:TOR
41 Comments
What 2012 may bring
Stealing a blog post idea from TAGN today (not that he invented it, but reading his sparked mine, so yea). MMOs in 2012. EVE: Assuming the server is still up (bhahaha), I’ll be playing EVE. My last go with the … Continue reading
Posted in Darkfall Online, EVE Online, League of Legends, Random, SW:TOR, World of Warcraft
8 Comments
SW:TOR – How is the end-game?
Random thought: What if the end-game in SW:TOR is awesome? Most people right now are talking about the leveling experience in SW. The pace, the voice, the story, the mechanics, etc. And rightfully so in many ways. Pre-release, almost all … Continue reading
Posted in Combat Systems, MMO design, PvP, Rant, SW:TOR, World of Warcraft
25 Comments
Life after the AAA MMO
Last week I wrote about SW:TOR being a bad business deal (something I also stated more than a year go). Today I want to continue that line of thought, focusing on why I want current-day AAA MMOs to go the … Continue reading
Posted in Darkfall Online, EVE Online, Mass Media, MMO design, Random, Rant, Rift, SW:TOR, World of Warcraft
22 Comments
Why SW:TOR is a big bad deal
Note: If you read blogs in absolutes, this post is not going to work for you. The discussion around SW costing 300m or not, whether selling 4m box copies puts it in the black, or why anyone should care, is … Continue reading
Posted in MMO design, Rant, SW:TOR, World of Warcraft
32 Comments
A whole two days!?!?
BioWare gives SW players a two day grace period. Game costs 300m+ to make. Probably another 300m+ spent in marketing hype. Another $30 or so spend on soon-to-be-regrettable tattoos (Hey cool tattoo, what is it? Oh this, it’s the logo from … Continue reading
Posted in SW:TOR
49 Comments