Category Archives: World of Warcraft

MMO patching

Warhammer Online has been patched a great deal since launch, above and beyond the typical patching of a new MMO, with everything from small ‘hot fixes’ to major content patches like 1.1a. It’s rare that a week goes by without … Continue reading

Posted in MMO design, Warhammer Online, World of Warcraft | 28 Comments

Accessible to you means trivial to me, and elitist to him.

It seems Tobold was having a rough day Friday. Aside from missing the true point of my post, a few days later Tobold describes a similar situation, only from the ‘raid leech’ perspective rather than an officer’s. As seen here, … Continue reading

Posted in MMO design, Rant, World of Warcraft | 35 Comments

I see your silly RMT, and raise you $15

$15 for a sex change? It’s not even close to April 1st… Now finally EVERYONE can be a naked female dancing on a mailbox. Long overdue really,  I mean since you removed anything close to a challenge, you have to … Continue reading

Posted in Rant, World of Warcraft | 20 Comments

What is raiding in WoW today?

In somewhat of an odd coincidence, the day Tobold posts about mini-Naxx is also around the time the topic of raiding was brought up in our vent. We were discussing what made raiding fun for us back in vanilla WoW, … Continue reading

Posted in MMO design, Rant, World of Warcraft | 22 Comments

Warhammer has 500k active subs, bored WoW players return.

Using yesterdays (Sunday, Dec 7) data, WoW is played by 104,255 Xfire users. WAR is played by 4,686. Blizzard reports that WoW has about 11,000,000 active accounts. 11,000,000 / 104,255 = X / 4,686 Fancy kids math…. WAR has 500k … Continue reading

Posted in Mass Media, Warhammer Online, World of Warcraft | 21 Comments

Darkfall, clearly eating babies, news at 11.

First things first, this is a ‘kettle calling the pot black’ type of post. I know, but that’s the joy of running a one man, type whatever blog. Feel free to skip the post if this somehow raises your blood … Continue reading

Posted in Darkfall Online, MMO design, PvP, Rant, World of Warcraft | 27 Comments

MMOs go through an awkward teenager phase too.

It dawned on me this weekend that MMO games suck for a while, and then find their spots and excel. Duh, I know, and it’s not exactly like this is the first time I’ve thought about this, but recent expansions … Continue reading

Posted in EQ2, EVE Online, Lord of the Rings Online, MMO design, Ultima Online, Warhammer Online, World of Warcraft | 9 Comments

Warhammer’s major problem, the players.

Warhammer is plagued by some rather terrible flaws, flaws that should have been tested in beta. The flaws have nothing to do with coding errors or graphical problems, but rather center around player actions and motivation. Warhammer Online’s biggest problem … Continue reading

Posted in MMO design, Rant, RvR, Warhammer Online, World of Warcraft | 48 Comments

MMO natural selection, and what it means to your game.

In the most recent SUWT podcast (always good stuff btw), the crew got off on a tangent when talking about the cultural differences between players of EVE Online and WoW. EVE players embrace scams, trickery, underhandedness, and generally resent any … Continue reading

Posted in Console Gaming, EVE Online, MMO design, Podcast, Rant, Warhammer Online, World of Warcraft | 27 Comments

Tales from the MMO bandwagon

MMOG Nation today has a post with some pre and post WAR launch reactions, which as expected go from unrealistic hype to ‘worst game eva’ faster than Usain Bolt. It’s entertaining to watch, but nothing new for an MMO launch. … Continue reading

Posted in EQ2, Lord of the Rings Online, MMO design, PvP, Rant, Ultima Online, Warhammer Online, World of Warcraft | 16 Comments