Monthly Archives: April 2008

Curt Schilling on ‘The Instance’ podcast.

The Instance, which is always worth listening to anyway, stepped it up a notch with this show and featured a lengthy interview with Curt Schilling. Along with a ton of WoW talk, they go into general game design, a bit … Continue reading

Posted in MMO design, Warhammer Online, World of Warcraft | Tagged | 2 Comments

WoW burnout already?

This weekend our little guild of friends took our first steps into Karazhan. We did fairly well, considering that for many of us it was our first time seeing the encounters, and that for the most part we were equipped … Continue reading

Posted in EVE Online, Warhammer Online, World of Warcraft | 4 Comments

You can’t have everything, sorry.

Keen has a post up about his recent experience in DAoC. The gist of it is that after the ‘newness’ of being back in DAoC wore off, the fact that the PvE in DAoC is not as on-rails as more … Continue reading

Posted in Age of Conan, Combat Systems, Dark Age of Camelot, EQ2, EVE Online, Lord of the Rings Online, MMO design, PvP, Site update, Ultima Online, Warhammer Online, World of Warcraft | 24 Comments

South Park and the Patriots.

Somewhat of a bittersweet post today, considering it is related to the disaster that was the last Super Bowl. However, despite the pain of reliving that memory, these two South Park clips are indeed quite entertaining. Enjoy!

Posted in Random

Same old EA.

I’ll be honest and say I’m a bit disappointed by EA and this story about one of their games. First off I have not heard anything about the actual game or the boycott surrounding it, but the fact that a … Continue reading

Posted in Console Gaming, Random | 3 Comments

Damn you DoTA!

Quick update today: DoTA is evil in it’s addictive nature. Every time you have a quality, down-to-the-end 5v5 game, it just adds fuel to the fire. Amazing that something of such quality was created as a mod, and also amazing … Continue reading

Posted in PvP, Random | Tagged | 13 Comments

Daily quest, RMT, and the end-game in WoW

Many people credit daily quests with making earning gold in WoW easier, and that part of the reason Blizzard added so many of them was to combat gold farmers by making lots of gold available to everyone. I’m not sure … Continue reading

Posted in MMO design, World of Warcraft | 6 Comments

Ding 70, now what?

Over the weekend my girlfriend and I both hit 70 in WoW, marking the first time she has ever hit the cap in an MMO. It’s somewhat bittersweet of course, as part of the fun in WoW is gaining xp … Continue reading

Posted in Age of Conan, EVE Online, Lord of the Rings Online, Warhammer Online, World of Warcraft | 8 Comments

WoW’s legacy on the MMO players mindframe.

Tobold has a post up today about training players in WoW, and what can be done to improve the sad state the PUG scene is in. I think the PUG scene in WoW is hopeless though, that game is too … Continue reading

Posted in EVE Online, MMO design, World of Warcraft | 14 Comments

User created content, who needs it?

Continuing today’s theme of linking to blogs from people who know a hell of a lot more about MMOs than I do, Raph Koster has a post today about the growing amount of user-created browser-based content that is hitting the … Continue reading

Posted in MMO design, Random, Warhammer Online | 14 Comments