Author Archives: SynCaine

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About SynCaine

Former hardcore raider turned casual gamer.

DF:UW – Sieging Alden Enak

Last night OTG had a siege against The Empire for their hamlet of Alden Enak (AE), located just south of our city of Kvit. The nice thing about this siege was that the numbers, gear, and player skill were about … Continue reading

Posted in Combat Systems, Darkfall Online, Housing, Old Timers Guild, PvP | 12 Comments

Themepark goes F2P, take infinity

Some quick thoughts on the Rift F2P thing, since a few people have asked. First, it’s not surprising. Scott Hartsman leaving Trion was basically the “Rift is going F2P” announcement. Second, not surprising given what Rift is. It’s an above-average … Continue reading

Posted in Dark Age of Camelot, Darkfall Online, EVE Online, Guild Wars, Lord of the Rings Online, MMO design, Rift, RMT, World of Warcraft | 24 Comments

DF:UW – The value of owning a city

A popular topic on ForumFall of late has been the value of player cities and hamlets, with some believe they are not worth owning, or that the cost to build them up is too great and needs to be reduced. … Continue reading

Posted in crafting, Darkfall Online, Housing, MMO design, Old Timers Guild, PvP | 1 Comment

Blizzard: “Didn’t want those subs anyway”

Oh look, the D3 scam subs are officially off the books, and Blizzard doesn’t have another game or bundle coming out to bundle players into a WoW sub. And I was so sure MoP would totally save WoW too… Of … Continue reading

Posted in EVE Online, Mass Media, RMT, World of Warcraft | 43 Comments

DF:UW – Across the world and back to base

Last week OTG had a planned event to take down the red dragon on Cairn. We had a nice turnout (I believe we had 40ish), and after about 30 minutes we took the beast down. The fight itself is fairly … Continue reading

Posted in Combat Systems, Darkfall Online, Old Timers Guild, PvP | 3 Comments

DF:UW – Distilled core

In the MMO gaming scale, time is far more valuable to me than money. $60 for a box or $15 a month is a trivial amount compared to the amount of time I spend gaming, so free crap is not … Continue reading

Posted in Darkfall Online, MMO design | 21 Comments

Ghost audience

When I wrote my PvE sandbox series of posts, I wrote them thinking that the audience would be similar to those that play PvP sandbox MMOs, but instead of competing directly against each other, those players would be more focused … Continue reading

Posted in MMO design, Rant, RMT | 44 Comments

DF:UW – Arise my champion!

Darkfall: Unholy Wars being the first sub-based MMO to use Steam’s new subscriber system has many benefits; market exposure, higher in-game population, easier to acquire the title, etc, but I think it’s pretty obvious that the biggest advantage is the … Continue reading

Posted in Darkfall Online, Mass Media, Rant | 31 Comments

DF:UW – Story of a new player

Copy/pasting this from the Darkfall forums, written by Hydride. ————— So I’m currently working abroad, playing on my laptop and have crap internet. I have a 6k pp Warrior. My FPS in the cities is around 10 and outside 17 … Continue reading

Posted in crafting, Darkfall Online, PvP | 7 Comments

Backed Camelot Unchained

Just a quick note for today, but I’ve backed Camelot Unchained, and it looks like MJ and CSE are going to hit the $2m mark. I’m not 100% convinced CU is going to be great based on what has been … Continue reading

Posted in Camelot Unchained | 2 Comments