Category Archives: Console Gaming

What any major publisher should fear

From The Motley Fool comes this article about Nintendo being wrong about Apple and the free games market on the iPhone/iPod/iPad, which very nicely fits into the somewhat recent blogging trend of discussing social games and their impact on the … Continue reading

Posted in Console Gaming, iPhone, Mass Media, Random, RMT | 9 Comments

It’s the social virus, not the game.

Raph has a lengthy post up on his site talking about social games being considered by some as ‘second class’ citizens of the gaming world, among other points. My own personal experience with social games is somewhat limited, but I … Continue reading

Posted in Blogroll, Console Gaming, EVE Online, iPhone, Mass Media, MMO design, Random, RMT, World of Warcraft | 16 Comments

The future: Farmville or bust?

Scott Jennings (Lum) has another entry up on his MMORPG.com blog, this time talking a bit about Farmville and Co and what it might mean for MMO gaming. Lots of quality quotes from around the industry, and some good insight … Continue reading

Posted in Console Gaming, Darkfall Online, EVE Online, Fallen Earth, Mass Media, MMO design, Patch Notes, Random, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 14 Comments

We didn’t want those millions anyway

I’ve been reading a fair bit about this whole Infinity Ward vs Activision thing today, mostly from Lum, Jake Simpson, and David Taylor, and the whole thing really is a royal mess. Like others have said, I don’t see how … Continue reading

Posted in Console Gaming, Mass Media, Random | 6 Comments

The concept of ‘easy’ in MMO land

A while back GameMonkey made this post, basically stating that “easy is fun”, and that easy is one of the keys to reaching the mass market. He later goes on to state in the comments that the easy version of … Continue reading

Posted in Combat Systems, Console Gaming, Darkfall Online, EVE Online, MMO design, World of Warcraft | 39 Comments

DarkFall Review: One Year Later

Before I get into the review itself, I want to just set straight why I’m writing this review, as judging from the pre-post there was some confusion. It should be very clear to anyone around here that I really enjoy … Continue reading

Posted in Console Gaming, crafting, Darkfall Online, Mass Media, MMO design, Patch Notes, PvP | 50 Comments

Passing MMO judgment

I few days ago a wrote a post about why I believe Warhammer Online failed to live up to it’s potential/hype, and Tobold took the following line and ran (out of context) with it: Because unless you are a believer … Continue reading

Posted in Aion, beta, Combat Systems, Console Gaming, crafting, Darkfall Online, DDO, Dungeons and Dragons Online, Fallen Earth, Mass Media, MMO design, PvP, Rant, Warhammer Online, World of Warcraft | 76 Comments

A hooker or CoD:MW2?

Now this is a bit of a ratings disparity. Now personally I don’t really care for FPS games, but just looking in from the outside, how amazing does one night of gaming (the length of the single player campaign, reportedly) … Continue reading

Posted in Console Gaming, Mass Media, Random, Rant | 18 Comments

And this little piggie went to market

I’ve written before that to most game companies, the only real voice a gamer has is his money. Word-of-mouth, positive/negative buzz, petitions, blog or forum posts; none of these count nearly as much as you making the decision to pay … Continue reading

Posted in Aion, Console Gaming, Mass Media, MMO design, Random, Rant, World of Warcraft | 15 Comments

Science proves why DarkFall > WoW.

Science talks about videogames and how they might affect your brain. The TLDR version as provided by my fiancé: WoW = easy = dumb brain DarkFall = hard = smart brain She’s a keeper.

Posted in Console Gaming, Darkfall Online, Mass Media, MMO design, Random, World of Warcraft | 6 Comments