Category Archives: PvP

EVE: The most positive negative thing you will see all day

This is why the EVE economy works. 57 billion ISK destroyed in one fight. 57 billion ISK of ships and fittings ‘crafters’ get to produce and sell. Neg-sum PvP sure is a huge positive eh? Some other notes: 491 vs … Continue reading

Posted in crafting, EVE Online, Mass Media, MMO design, PvP | 32 Comments

EVE: The story behind the killmail

Yesterday I posted my first-ever EVE killmail. Here is how it all went down. I logged in and was informed a few Corp members were planning a little convoy into low-sec. Having a bunch of PvP-ready ships just sitting around, … Continue reading

Posted in EVE Online, Inquisition Clan, PvP | 29 Comments

EVE: My first kill is a good one

The good news? This. The bad news? Two jumps later my Caracal got popped at another gate camp. Good times.

Posted in EVE Online, PvP, Uncategorized | 8 Comments

SW:TOR – How is the end-game?

Random thought: What if the end-game in SW:TOR is awesome? Most people right now are talking about the leveling experience in SW. The pace, the voice, the story, the mechanics, etc. And rightfully so in many ways. Pre-release, almost all … Continue reading

Posted in Combat Systems, MMO design, PvP, Rant, SW:TOR, World of Warcraft | 25 Comments

PoxNora on Steam, yay. SOE owns PoxNora, boo.

The good news, PoxNora is on Steam. Why is this important? Because SOE owns PoxNora now, which would suggest you need to use their launcher to play the game. For those of you living under a rock, SOE + launcher … Continue reading

Posted in PvP, Random, Rant, RMT | 9 Comments

EVE: It’s only 22b bro, no big deal

For anyone arguing against ganking in high-sec, I give you this. Hat-tip to Jester’s Trek.

Posted in EVE Online, PvP | 15 Comments

It’s only a problem if you can’t afford it

I find the discussion around gold ammo/tanks/accounts in WoT fascinating for a number of reasons, and the subject reveals a lot about gamers and their tolerance for different things, especially in a PvP game. First let’s start with some facts. … Continue reading

Posted in Allods Online, Atlantica Online, Combat Systems, League of Legends, PvP, Rant, RMT | 25 Comments

Silly WoWbies make up your minds already

Wasn’t someone always arguing with me that 2004 WoW difficulty was not better than WotLK+ for leveling/instances, yet now claims SW:TOR is ‘just right’ because it feels like 2004 WoW difficulty? Where are all those ‘rose tinted glasses’ comments now? … Continue reading

Posted in League of Legends, MMO design, PvP, Rant, Rift, RMT, SW:TOR, World of Warcraft | 33 Comments

EVE: My enemies are my friends

DiS’s second war is coming to an end today. To call it a war is somewhat misleading, because in reality it was a week of DiS ships going boom. Early in the week we gave it our all, and had … Continue reading

Posted in EVE Online, MMO design, PvP | 25 Comments

EVE: Day one reactions to Crucible, and another war for DiS

I feel that I greatly underestimated Crucible in terms of its overall impact on EVE (at least day-one impact), which is somewhat surprising to me since I watched all the dev videos and read all the blogs. I thought I … Continue reading

Posted in EVE Online, Patch Notes, PvP | 12 Comments