Category Archives: RMT

It’s all fun and games until you start making millions

Via a link in Tobold’s soon-to-be-departed comments section, this RPS article is pretty funny, and the comments related to it are hilarious. I’m also surprised this has not happened yet. Not the whole “two paragraphs for free” part, but the … Continue reading

Posted in Blogroll, Mass Media, RMT, Site update | 9 Comments

How much for a sparklepony with a monocle?

Good summary of the EVE monocle debate over at TAGN, including links to other info and a post from the CCP CEO. I had to dig into my archive to find exactly what I have written about the WoW sparklepony, … Continue reading

Posted in EVE Online, Mass Media, MMO design, Rant, RMT, World of Warcraft | 13 Comments

Oh how topical

Breaking news: CPP > others. I know, I’m shocked. Literally the first time this has happened, ever. Silly mega-niche hardcore PvP devs and their crazy ideas. Any bets how Bobby ‘borrows’ and screws this up? My bet is “pay to … Continue reading

Posted in EVE Online, MMO design, RMT | 29 Comments

I’d like to pay $100 for M&B: Warband

M&B:Warband continues to dominate my time, and I’m beginning to feel a little bit like a thief. I mean, I picked the game up on a Steam sale for $10, and yet at well over 200+ hours played, I feel … Continue reading

Posted in Mount and Blade: Warband, RMT, Site update | 17 Comments

Options vs Momentum

Whenever P2P vs F2P models get debated, the F2P crowd likes to point to the fact that most people will only pay one monthly sub at a time, which greatly limits how many games one can play in a given … Continue reading

Posted in MMO design, Random, Rant, RMT | 5 Comments

Tarnished brilliance

I’ve written about this before, but for some strange reason (solar flare?) it’s on my mind again today, so here we go. I hate Atlantica Online. I mean I hate it in that “I love you, I hate you, oh … Continue reading

Posted in Atlantica Online, Combat Systems, MMO design, PvP, Rant, RMT | 11 Comments

Delicious red drops of MMO community goodness

What I object to is that in EVE the players with all the advantages are the leeches who pay nothing. In the F2P model the people who pay at least get some advantages over the people who leech. – Tobold … Continue reading

Posted in Blogroll, EVE Online, MMO design, Rant, RMT, World of Warcraft | 24 Comments

EVE explained, again, this time with vanity items included!

I’ll give people that EVE is a complex game compared to other MMOs. But man, is it really that difficult to understand? It might be a game about spaceships, but it appears that some consider the mechanics on par with … Continue reading

Posted in EVE Online, Lord of the Rings Online, MMO design, PvP, RMT | 25 Comments

Two for two, yet another “How to” with F2P

This time with League of Legends being the second biggest online game in the west. Now granted, WoW might be down to like 1m accounts at this point, but assuming the bleed is not happening quite so fast, LoL likely … Continue reading

Posted in League of Legends, Mass Media, RMT | 13 Comments

CCP does something better than the rest of the genre, again

This time showing everyone how to do a cash shop right. As someone who can relate, it’s tough always being right.

Posted in EVE Online, MMO design, RMT | 18 Comments