Category Archives: Warhammer Online

Quick reactions to all the latest MMO-related happenings

Too many MMO-related topics flying around in my head and it’s going to take some time to sort it all out. DarkFall: Aside from feeling like a euro in regards to the whole NA deal, the big ‘expansion’ patch is … Continue reading

Posted in Aion, Darkfall Online, DDO, MMO design, RvR, The Casualties Guild, Warhammer Online | 20 Comments

WAR LotD: New RvR zone launches, RvR left off the invite list.

LotD officially launched yesterday in Warhammer Online, just not fully. Only the event-winning side had access for the first 24 hours, and the new dungeon was closed, leaving everyone to try out the various PQs and lair bosses. The good … Continue reading

Posted in Patch Notes, RvR, The Casualties Guild, Warhammer Online | 15 Comments

Blizzard on WG: We did not want that PvP anyway

100+ vs 100+ player battles are apparently too difficult for Blizzard to figure out after only having 5+ years to work on it. Or, if you try to issue a pass like some people, it’s just technically not possible to … Continue reading

Posted in Darkfall Online, EVE Online, PvP, Rant, RvR, Warhammer Online, World of Warcraft | 53 Comments

Second year of blogging is in the books!

Ding, two years of blogging done! I’m going to try and follow the format I used in my previous yearly review in order to make the comparison a bit easier. Like last year, the overall ‘Blog Stats” are up first. … Continue reading

Posted in Darkfall Online, DDO, EQ2, EVE Online, iPhone, Mass Media, MMO design, PvP, RMT, RvR, Site update, Warhammer Online, World of Warcraft | 15 Comments

Why do we still force alts to re-grind, and what about the new guy?

Starting with the genre’s second major title, EQ1, the solution to raising the level cap without increasing the gap new players must cross to join their friends has been to reduce the time it takes to go from 1 to … Continue reading

Posted in EQ2, EVE Online, Lord of the Rings Online, MMO design, Warhammer Online, World of Warcraft | 43 Comments

Subscription vs RMT: Who will save the poor noobs with no time to play?

It seems it’s been too long since everyone’s second favorite topic (hardcore vs casual being #1), RMT, has been discussed. Tobold has two posts about it and recently DDO went F2P. As readers here know, I’m not a huge fan … Continue reading

Posted in Atlantica Online, Darkfall Online, DDO, MMO design, Rant, Ultima Online, Warhammer Online, World of Warcraft | 14 Comments

WAR: The casual PvP MMO

Playing WAR again after having played DarkFall is changing my mind about what WAR might be all about. Pre-release, WAR was being positioned as a great RvR game with a lot of great ideas. (ToK, PQs, Scenarios) While I think … Continue reading

Posted in Asheron's Call, Combat Systems, Dark Age of Camelot, Darkfall Online, MMO design, PvP, RvR, Ultima Online, Warhammer Online, World of Warcraft | 23 Comments

Puzzle Kingdoms and Sid Meier’s Railroad fill the DF void.

With some time opened up due to playing DarkFall for PvP only, I gotten around to playing some other games. It’s been a while since I’ve played a quality turn based strategy game (something like Heroes of Might and Magic), … Continue reading

Posted in Civilization Series, Darkfall Online, PvP, Site update, Warhammer Online | 7 Comments

Giving credit when it’s due.

It’s very easy to point out flaws in a game or it’s developer. When a server crashes, it’s impossible not to notice. When you are in a login queue, you know it. If your current class/race is underpowered, it affects … Continue reading

Posted in Age of Conan, Darkfall Online, EQ2, Lord of the Rings Online, MMO design, PvP, Warhammer Online, World of Warcraft | 39 Comments

FreeRealms from a distance.

While I personally have zero interest in playing FreeRealms myself (shocker I know), I am interested to see how it all plays out for SOE given some of FR’s design decisions. FR all along has been marketed as a kid-friendly … Continue reading

Posted in Darkfall Online, FreeRealms, MMO design, Warhammer Online, World of Warcraft | 14 Comments