Category Archives: World of Warcraft

WoW: They don’t make em like this anymore

Posted in World of Warcraft | 6 Comments

I’ve officially quit WoW again

Title of the post is just to continue things for folks who apparently only read titles and go directly to comment. There was a lot of nostalgia when my old raiding character, an orc warrior in full T2 wielding the … Continue reading

Posted in MMO design, World of Warcraft | 20 Comments

I’m officially back in WoW!

Little note: If you are going to smash your face into the keyboard over and over again in blind rage, at some point you need to move past believing in clickbait and actually answer why financial numbers submitted to regulatory … Continue reading

Posted in Final Fantasy XIV, Random, World of Warcraft | 22 Comments

Why we all need AA to be successful

I should have a “specific to me” post about my ArcheAge experience when I’m around level 30 (currently 23), but today I want to talk more ‘big picture’ about the game and the genre, because I think a lot of … Continue reading

Posted in ArcheAge, Final Fantasy XIV, MMO design, RMT, World of Warcraft | 35 Comments

Can we close the book on ‘accessibility’ now?

File this as example 164,239 of “difficulty is good for everyone, faceroll is bad”: EVE Burner missions killing people make them enjoyable. This is pretty good timing too, given that Blizzard just confirmed example 164,238 (WotLK, the ‘accessible’ age, was … Continue reading

Posted in Clash of Clans, EVE Online, MMO design, Random, Rant, World of Warcraft | 18 Comments

What happened to all those WoW-babies?

TAGN, in a post about the closing of Vanguard, brings back a theory that was pretty popular around the 2006(ish) timeframe; mainly that those who played WoW would ‘grow up’ to eventually play a ‘real MMO’. Let’s revisit that theory … Continue reading

Posted in Clash of Clans, EVE Online, League of Legends, Lord of the Rings Online, MMO design, Pathfinder Online, Rift, Star Citizen, SW:TOR, The Elder Scrolls Online, Warhammer Online, World of Warcraft | 8 Comments

CoC: Growing our social mix

Growing up I always hated movie tie-in videogames. I think part of the hatred was fueled by what magazines like EGM were writing at the time, because the guys working had to actually play those games to review them, and … Continue reading

Posted in Clash of Clans, World of Warcraft | 19 Comments

Please exit to your left, the ride has now ended

So this post happened, along with 40+ comments. Give it all a read. Easy multiple choice question time: When you run out of ‘stuff to do’ in a game, what do you normally do? A: Keep playing/paying for the lulz … Continue reading

Posted in League of Legends, MMO design, Rant, World of Warcraft | 24 Comments

My 15

Via TAGN, my top 15 influential games. 1: Ultima Online This is an MMO blog, and UO was the first major MMO as we know them today. It’s also had the Ultima IP, which was huge for me. And as … Continue reading

Posted in Bungie Studios, Console Gaming, EVE Online, League of Legends, Random, Ultima Online, World of Warcraft | 14 Comments

The three flavors of F2P

Another post about the F2P business model, yay! (I blame TAGN for this one) One development that has happened somewhat recently is the split definitions of what ‘F2P’ really is. It’s a different take on the “what is an MMO” … Continue reading

Posted in League of Legends, RMT, SW:TOR, World of Warcraft | 21 Comments