Xfire: When I link Xfire stats, I don’t do it with the belief that Xfire is 100% accurate and to show exact sub numbers. I do it because Xfire trending has, historically, been accurate in painting how a game is doing. If your graph on Xfire is heavily negative, fewer people overall are playing your game. It’s worked for AoC, WAR, LoTRO, WoW, EVE, LoL, etc. If Xfire let you zoom the graph out more than a month that would be easy to see, but sadly they don’t, and I’m too lazy to Google blogs that have done this kind of tracking before. But if you personally doubt the trending, feel free to track a few games for a few months and see what happens.
With that said, if you believe Xfire IS NOT accurate, and that games that trend poorly are in fact growing, feel free to provide that evidence. To date I’ve never witnessed a game decline on Xfire yet succeed otherwise, and I have witnessed the data lining up numerous times. Doubting the numbers just to doubt them is pretty foolish however, especially for a cookie-cutter game like SW:TOR. If Xfire correctly showed WoW’s decline, why would it not be accurate for SW:TORs?
The Elder Scrolls Online: My hope here is that Zenimax did not spend 300m to fail in their attempt to recreate WoW. Those early screenshots are atrocious for an Elder Scrolls game. Also this hopefully does not delay the next TES RPG.
EVE 9 Years post: The post was not about how amazing EVE itself is (that should be obvious), but rather that it’s sad more MMOs don’t follow the same basic principles. For instance, won’t it be nice if today you could log into WoW, have it look like a 2012 game, and go raid Onyxia with 39 others? And after that raid, go hit up Kara with 10, followed by running the latest heroic with 5? And that all of that content would be viable and rewarding? That tier one gear would still server some purpose, just like tier (whatever now) does. To simply write that off as “well WoW is a themepark, its different” is selling the genre short. Expect more.
Funny EVE moment last night: Right as our Corp was wrapping things up for the night, some random pilot asked if anyone was around in our wormhole’s local chat. For those that don’t know wormholes well, you NEVER talk in local. His ship was also default named, making it easier to track him down. Our initial though was that he was attempting to bait us, as he was part of a larger Corp.
We scanned him down, but he would jump from planet to planet often enough to never pin him for long.
After a few jumps, we noticed that he ejected from his ship, and renamed it “Free Ship”. We wondered what kind of serious bait this was; someone willing to risk a Drake and his pod just to get the locals to reveal themselves.
Finally scanned down, our Cov-Ops pilot noticed the pod was self-destructing.
Oh.
The poor pilot either flew into our wormhole and forgot to bookmark the exit, or he was a member of the former Corp to live in this hole, and just now came back to the game in a ship without probes.
As we picked up his Drake to store in our hanger, we all regretted not talking to him in local. We could have sold him the exit out. Sadly he logged after he self-destructed, so we could not convo him to find out exactly what he was doing.