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Blog Stats
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Monthly Archives: June 2011
‘Accessibility’ killed Rift
Some very perceptive readers have picked up on the fact that Rift has somewhat fallen out of favor with me. It might have been my post about patch 1.2. I did drop a few hints there. Patch 1.2 brought the … Continue reading
Posted in Inquisition Clan, MMO design, Patch Notes, Rant, Rift, World of Warcraft
42 Comments
Oh how topical
Breaking news: CPP > others. I know, I’m shocked. Literally the first time this has happened, ever. Silly mega-niche hardcore PvP devs and their crazy ideas. Any bets how Bobby ‘borrows’ and screws this up? My bet is “pay to … Continue reading
Posted in EVE Online, MMO design, RMT
29 Comments
I’d like to pay $100 for M&B: Warband
M&B:Warband continues to dominate my time, and I’m beginning to feel a little bit like a thief. I mean, I picked the game up on a Steam sale for $10, and yet at well over 200+ hours played, I feel … Continue reading
Posted in Mount and Blade: Warband, RMT, Site update
17 Comments
Options vs Momentum
Whenever P2P vs F2P models get debated, the F2P crowd likes to point to the fact that most people will only pay one monthly sub at a time, which greatly limits how many games one can play in a given … Continue reading
Posted in MMO design, Random, Rant, RMT
5 Comments
Oh Bobby, you dumb gamer-hating puppet
Linking to this because it’s hilarious. Only thing better would have been for the EA rep to inform Bobby’s aid that the BF3 demo is for gamers only, and that he is not ‘elite’ enough to see it. Sell that … Continue reading
Posted in Mass Media, Random, Rant
20 Comments
Tarnished brilliance
I’ve written about this before, but for some strange reason (solar flare?) it’s on my mind again today, so here we go. I hate Atlantica Online. I mean I hate it in that “I love you, I hate you, oh … Continue reading
Posted in Atlantica Online, Combat Systems, MMO design, PvP, Rant, RMT
11 Comments
Rift: How bad is the PvP?
Rift PvP is bad. I don’t know if it’s historically “all time” bad, but it’s at least close. It has, more or less, nothing going for it. The warfronts are meh, the balance is off, and the entire end-game aspect … Continue reading
Posted in Combat Systems, MMO design, PvP, Rift
29 Comments
Rift: Today and tomorrow
The release of the 1.3 update trailer seems like a pretty good time to give everyone here an update on my status with Rift, and the plans going forward. The 1.2 update, quite simply, killed 5 man dungeons for Inquisition. … Continue reading
Posted in crafting, Darkfall Online, Inquisition Clan, MMO design, Patch Notes, Rift
19 Comments
M&B:W PoP army issue
I’ve been playing a good amount of Mount and Blade: Warband (PoP mod) lately, especially with the newest version of PoP having fixed my last crashing issue. The game is pretty damn epic with everything maxed out, battle size set … Continue reading
Posted in Mount and Blade: Warband, Random, SW:TOR
3 Comments
Consensual murder
Is killing someone in a FFA PvP MMO a malicious act? Eliot Lefebvre’s Daily Grind post today asks if FFA PvP is a dealbreak in an MMO for people, and not surprisingly for most it is, but that one line … Continue reading
Posted in Combat Systems, Darkfall Online, EVE Online, Mass Media, PvP, Ultima Online
11 Comments