Author Archives: SynCaine

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About SynCaine

Former hardcore raider turned casual gamer.

The case for expansions

The recent lack of Darkfall posts is due, surprise, to an overall lack of playing DF lately. It’s moved from a game I played daily to something I put a few hours into a week, which in turn moves me … Continue reading

Posted in Darkfall Online, EVE Online | 25 Comments

NBI: Quantity > Quality

Blogger Initiative Post As a general rule, quantity>quality in the MMO blogging game. I’d rather read an active (once-a-day) blog of short thoughts than someone who writes once every two weeks and publishes a fully edited, completely thought-out essay. Granted … Continue reading

Posted in Blogroll | 2 Comments

Payday 2 is good co-op fun

I picked up Payday 2 on the insistence of some friends, and it’s been a very worthwhile purchase. It’s a great co-op sneak-or-shoot style game with an interesting leveling system and nice randomization on the maps. For the leveling system, … Continue reading

Posted in Random | 1 Comment

Blood Bowl: First come first server

The Blood Bowl league is up, but needs one more coach. First to sign up is in! League: HC/Inquistion League, Season 3 Password: inq

Posted in Blood Bowl | Comments Off on Blood Bowl: First come first server

Someone should say something about WAR

As you might have heard, Warhammer Online is shutting down. TAGN has a post that links to many others; use that if you still need a background or more opinions. There is a lot that can be (and has been) … Continue reading

Posted in Aion, Warhammer Online, World of Warcraft | 6 Comments

BloodBowl reminder

See previous post for details, but we still need at least one team to put our league together. Anyone?

Posted in Blood Bowl | 4 Comments

Rift closing in China, Death accountability.

Things are not looking so hot over in Rift-land, including the upcoming closing of Rift China. The mighty MMO 3.0 seems to be falling, and falling fast. I can’t do a real comprehensive “why” analysis because I’ve not played the … Continue reading

Posted in Darkfall Online, EQ2, MMO design, PvP, Rift, SW:TOR, World of Warcraft | 16 Comments

Is it Bloodbowl time again?

Thanks to a Steam sale a few weeks ago, I picked up Blood Bowl: Chaos Edition, and have been slowly getting myself back into the game. I few people have asked me about running another league, so here is the … Continue reading

Posted in Blood Bowl | 12 Comments

F2P sub options, and NFS: Hot Persuit

Sorry for the lack of blogging around here in the last week or so, RL kicking my ass a bit. Quick observation; if F2P is so great, why do they often provide a subscription-like option? And, why is it that … Continue reading

Posted in Random, RMT | 24 Comments

DF:UW – Dungeons, not instances

Dungeons in Ultima Online were much different than instances in WoW. In UO, you went into a dungeon to farm for however long you wanted (or until PvP showed up), while in WoW an instance is ‘run’ from point A … Continue reading

Posted in Combat Systems, Darkfall Online, MMO design, PvP | 8 Comments