Contact the Author
syncaine at yahoo dot com-
Recent Posts
Recent Comments
Top Posts
- It's ok to hate bad PvP, but have you played good PvP?
- Million Lords Review
- What the CCP layoffs and refocus tell us
- Why SW:TOR is a big bad deal
- Crusader Kings II rambling
- EVE: I'm in your wormhole, stealing your Sleepers
- EVE: Overpopulating New Eden
- The death penality, it's a good thing!
- The apples taste like oranges
- PvE Sandbox MMO Design
Blogroll
Categories
Archives
- October 2021 (1)
- August 2021 (1)
- July 2021 (1)
- June 2021 (1)
- May 2021 (1)
- April 2021 (1)
- March 2021 (3)
- February 2021 (2)
- January 2021 (2)
- December 2020 (2)
- November 2020 (1)
- October 2020 (3)
- September 2020 (2)
- August 2020 (2)
- July 2020 (2)
- June 2020 (3)
- May 2020 (2)
- April 2020 (2)
- March 2020 (8)
- February 2020 (6)
- January 2020 (5)
- December 2019 (4)
- November 2019 (8)
- October 2019 (7)
- September 2019 (10)
- August 2019 (9)
- July 2019 (4)
- June 2019 (4)
- May 2019 (4)
- April 2019 (6)
- March 2019 (4)
- February 2019 (8)
- January 2019 (7)
- December 2018 (8)
- November 2018 (7)
- October 2018 (10)
- September 2018 (10)
- August 2018 (3)
- July 2018 (2)
- June 2018 (8)
- May 2018 (7)
- April 2018 (7)
- March 2018 (7)
- February 2018 (7)
- January 2018 (15)
- December 2017 (11)
- November 2017 (9)
- October 2017 (12)
- September 2017 (8)
- August 2017 (9)
- July 2017 (11)
- June 2017 (9)
- May 2017 (8)
- April 2017 (11)
- March 2017 (15)
- February 2017 (10)
- January 2017 (9)
- December 2016 (9)
- November 2016 (9)
- October 2016 (8)
- September 2016 (9)
- August 2016 (10)
- July 2016 (10)
- June 2016 (14)
- May 2016 (11)
- April 2016 (12)
- March 2016 (11)
- February 2016 (9)
- January 2016 (11)
- December 2015 (10)
- November 2015 (13)
- October 2015 (8)
- September 2015 (8)
- August 2015 (17)
- July 2015 (10)
- June 2015 (17)
- May 2015 (12)
- April 2015 (17)
- March 2015 (28)
- February 2015 (25)
- January 2015 (23)
- December 2014 (16)
- November 2014 (24)
- October 2014 (22)
- September 2014 (27)
- August 2014 (13)
- July 2014 (20)
- June 2014 (13)
- May 2014 (11)
- April 2014 (14)
- March 2014 (18)
- February 2014 (20)
- January 2014 (24)
- December 2013 (13)
- November 2013 (16)
- October 2013 (11)
- September 2013 (8)
- August 2013 (13)
- July 2013 (9)
- June 2013 (12)
- May 2013 (16)
- April 2013 (15)
- March 2013 (9)
- February 2013 (10)
- January 2013 (13)
- December 2012 (17)
- November 2012 (22)
- October 2012 (21)
- September 2012 (26)
- August 2012 (20)
- July 2012 (19)
- June 2012 (25)
- May 2012 (28)
- April 2012 (25)
- March 2012 (32)
- February 2012 (20)
- January 2012 (29)
- December 2011 (29)
- November 2011 (29)
- October 2011 (31)
- September 2011 (18)
- August 2011 (24)
- July 2011 (15)
- June 2011 (21)
- May 2011 (32)
- April 2011 (24)
- March 2011 (32)
- February 2011 (25)
- January 2011 (25)
- December 2010 (34)
- November 2010 (29)
- October 2010 (25)
- September 2010 (26)
- August 2010 (29)
- July 2010 (10)
- June 2010 (24)
- May 2010 (25)
- April 2010 (22)
- March 2010 (27)
- February 2010 (27)
- January 2010 (28)
- December 2009 (32)
- November 2009 (31)
- October 2009 (22)
- September 2009 (25)
- August 2009 (19)
- July 2009 (20)
- June 2009 (23)
- May 2009 (23)
- April 2009 (19)
- March 2009 (27)
- February 2009 (23)
- January 2009 (17)
- December 2008 (19)
- November 2008 (18)
- October 2008 (27)
- September 2008 (24)
- August 2008 (30)
- July 2008 (26)
- June 2008 (18)
- May 2008 (17)
- April 2008 (22)
- March 2008 (24)
- February 2008 (21)
- January 2008 (19)
- December 2007 (23)
- November 2007 (20)
- October 2007 (27)
- September 2007 (19)
- August 2007 (21)
- July 2007 (22)
- June 2007 (2)
Blog Stats
- 2,757,778 hits
Meta
Category Archives: Camelot Unchained
CU: Starting to come around on Mark and what happened with WAR
For starters, head over to Keen and Graev for an interview with Mark, who also answers more questions in the comments. My biggest issue with CU is that Mark made WAR, and for a long time I didn’t get the … Continue reading
Posted in Camelot Unchained
12 Comments
Looking back at 2014, looking forward into 2015
Time to review 2014 and make some 2015 predictions (I don’t get as fancy as some people and do two posts!) Here are the 2014 predictions: EQNL will have everyone loving it the first month of release. Shortly after just … Continue reading
CU: Finally something of note
CSE, makers of Camelot Unchained, have been releasing a lot of info of late about the game and the ideas behind it. So far nothing has jumped out at me as terrible ala “The 4th pillar”, but at the same … Continue reading
Posted in Camelot Unchained, Mass Media, MMO design
7 Comments
The cure for F2P disease is quality
In the comments section from yesterday’s post, Rohirrim raised the issue that with so many failed MMOs being demoted to the F2P minor leagues, gamers today might be weary of jumping on a new game that is sub-based for fear … Continue reading
The blogs reflect the genre
This post about blogging over at TAGN, along with the comments, is worth reading, even if you are only vaguely interested in the topic of MMO blogs. As the posts-per-day rate here has slowed over the last two months, it’s … Continue reading
Backed Camelot Unchained
Just a quick note for today, but I’ve backed Camelot Unchained, and it looks like MJ and CSE are going to hit the $2m mark. I’m not 100% convinced CU is going to be great based on what has been … Continue reading
Posted in Camelot Unchained
2 Comments
Camelot Unchained: Concerns based on MJ’s history
As previously mentioned, the Camelot Unchained kickstarter is up and running, but as of now I’ve not contributed due to a few concerns that I want to cover today. First and foremost, the total removal of PvE raises some doubts. … Continue reading
Posted in Camelot Unchained, Dark Age of Camelot, MMO design, PvP, Rant, RvR
41 Comments
Going small
Edit: Camelot Unchained kickstarter is live today, which is relevant to today’s topic. I’ve not donated yet, but more on that in a different post. After the WAR bubble burst, one of the many complaints was a lack of population … Continue reading
Posted in Camelot Unchained, MMO design, Warhammer Online
15 Comments
Graphics creating gameplay
I find this post from City State (Camelot Unchained) mostly on point. It’s a good read, and I want to focus on one line in particular: “There’s not a tradeoff between graphics and gameplay when the graphics are the gameplay.” … Continue reading
Posted in Camelot Unchained, Darkfall Online, MMO design
8 Comments
Camelot Unchained: A good first impression
Snowmageddon will not stop my blogging! Camelot Unchained is making noise of late thanks to Mark Jacobs sharing some details. I’m not going to link to all of the info, but it’s out there and you should go check it … Continue reading
Posted in Camelot Unchained, MMO design
8 Comments