Category Archives: Darkfall Online

Is Darkfall vaporware, again?

With most MMOs you have to deal with a lot of hype pre-release. Ideas looking amazing on paper, fans letting their imagination run wild on what could be, all of that. Is Darkfall the only MMO to ever repeat this … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, MMO design, Patch Notes, PvP | 17 Comments

Turning RPG players into MMO players: Solutions

As first mentioned here, there seem to be a high number of RPG fans who turn to MMOs to get their gaming fix, yet most MMOs do a rather poor job of getting those solo-minded players into what really makes … Continue reading

Posted in Asheron's Call, Darkfall Online, EVE Online, MMO design, Ultima Online, World of Warcraft | 13 Comments

Darkfall: 2.0 update needs to come sooner than ‘soon’

Aventurine has been fairly active of late, releasing a good amount of info related to Darkfall 2.0, and I find myself buying into the hype. The things we know about 2.0 all sound great, and the core of DF is … Continue reading

Posted in crafting, Darkfall Online, MMO design | 3 Comments

Wipe or Expansion: What’s the difference?

Jef Reahard over at Massivily asks if you would keep playing if your MMO had a character/server wipe (side point: if a character wipe is a ‘full’ wipe in your MMO of choice, what does that say about its world?) … Continue reading

Posted in Darkfall Online, Housing, Mass Media, MMO design, Patch Notes, PvP, World of Warcraft | 19 Comments

Eurogamer talks Darkfall, again

Eurogamer has an article up about Darkfall. Who wants to play “count the errors”? It’s like the ‘journalism’ version of Where’s Waldo, fun for the whole family. I also love how they include two videos of the game, one a … Continue reading

Posted in Darkfall Online, Mass Media | 2 Comments

Darkfall 2.0: The reset

Back from my mini-vacation. Cruises are not for Aria and I. It felt too much like we were living in one long infomercial. Direct flights to a beach going forward I believe. Some interest stuff happened last week though, gaming-wise. … Continue reading

Posted in Darkfall Online, Patch Notes | 10 Comments

ForumFall mass suicide ‘soon’?

As of this writing still no activity report, but ForumFall is just about ready to jump off a bridge.

Posted in Darkfall Online | 5 Comments

Rift: Today and tomorrow

The release of the 1.3 update trailer seems like a pretty good time to give everyone here an update on my status with Rift, and the plans going forward. The 1.2 update, quite simply, killed 5 man dungeons for Inquisition. … Continue reading

Posted in crafting, Darkfall Online, Inquisition Clan, MMO design, Patch Notes, Rift | 19 Comments

Consensual murder

Is killing someone in a FFA PvP MMO a malicious act? Eliot Lefebvre’s Daily Grind post today asks if FFA PvP is a dealbreak in an MMO for people, and not surprisingly for most it is, but that one line … Continue reading

Posted in Combat Systems, Darkfall Online, EVE Online, Mass Media, PvP, Ultima Online | 11 Comments

Fun with lists

What do the games listed below all have in common? Age of Conan All Points Bulletin Dungeons & Dragons Online Lord of the Rings Online Global Agenda Ragnarok Online Champions Online Everquest 2 Extended If you answered “failed to meet … Continue reading

Posted in Age of Conan, Allods Online, Darkfall Online, DDO, EQ2, EVE Online, Lord of the Rings Online, Mass Media, Rant, Rift, RMT, World of Warcraft | 36 Comments